Jump to content

joe-ilya

Members
  • Posts

    6182
  • Joined

  • Last visited

About joe-ilya

  • Rank
    Banned
    Forum Spammer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. bro i saw ur post like 2 years ago. i added the textures into patch and texturex and into start and end marker but i need it to be a flat how do i convert it to a flat

    1. Ozcar

      Ozcar

      This guy is banned, i doubt he can respond to you.

    2. EmperorGZT
  2. Hey, I'm back.

    Will stream Mars Wars tomorrow on my Twitch channel and put some tiny reviews of each map in the DWmegawad club thread.

     

    I'm also in a bit of a scramble to make a map for Mayhem 2020 and the latest DBP, wish me luck.

    1. dubaCRO

      dubaCRO

      keep on mappin man

    2. joe-ilya

      joe-ilya

      Postponing the stream for the next day... Had some internet issues.

    3. joe-ilya

      joe-ilya

      Nevermind, it will be next weekend.

    I believe this is the second best megawad of the 2000's (after Scythe 2), I don't think anything else from that era has kept me invested throughout the mapset, it offers so much variance, each map is unique and beautiful in its own way, even the 90's shenanigans of some of the newer mappers. Highlights : 4, 5, 6, 9, 10, 12, 15, 18, 19, 21, 25, 28, 29, 32. There are a couple of stinkers in here, as to be expected, but I'm more critical about them because of the poor gameplay, they do look amazing, but that's only a shell of what they are. Lowlights : 2, 14, 22, 23, 24
    A furry Doom mod & megawad. You play in a pseudo-third-person perspective of a shirtless red fox, you can see the character attacking in various, entertaining ways, such as scratching its back on a rake, or kissing a bunny while reloading a shotgun. Though I don't understand why the plasma gun is a worse chainsaw. There's a lot of detail in the drawings, they're all cleaned up, coloured and animate nicely, but the inevitable low Doom pixelation at the time makes it look really rough at times, especially with smaller sprites such as the hud mugshots. The maps are mostly extremely small and inoffensive, though a couple of them are big. They look like the author's first attempts at maps, and I gotta say, they're better than my and other's first few maps, there's a ton of experimental level design going on; cities, jungles, ships, trains, theaters (with fully animated little movies) and even a studio with props and a movie shooting going on, it's all very abstract, but I found that as striking design that way. There's a lot of gory drawings and animations that resemble a lot what the author went to work on afterwards, most notable example being the Jack webcomics, which also feature a lot of gory and hellish furry drawings, but more serious. MAP32 (a super secret map) has a super hidden secret that the author wanted to hide, due to its offensive nature, but hey, I see that's all the rage at the rest of the reviews here, but just you know, the rest of this wad is pure carnage. It's a bit of a shame that this was kind of ahead of its time, if ZDoom would've been properly made, this guy could've made the animations more fluid, and used resizing to make the art not as compressed. Overall, I found the mapset to be fun, the gimmicks were decent, maps don't look too shabby and the dehacked weapons were entertaining. There are a couple of unplayable maps if you pistol start, but when the mappack has 32 unique maps, it's not much of a burden. I'm interested in seeing TOONS FOR DOOM 1, even if it's supposedly worse.
  3. Welcome back, Joe! I enjoyed playing a lot of the material you released during your absence from Doomworld. It wasn't even a guilty pleasure — the maps were really fun and worth talking about. A thoughtful designer could take inspiration from some of what you've made.

     

    Look forward to seeing you contribute in future. Good luck!

    1. joe-ilya

      joe-ilya

      'Elo Alfonzo.

      I still remember and sometimes watch clips of your hijinks in my shitty old deathmatch mappack and still laugh, good (kinda) times. A nice turnaround to what you're saying right here.

    2. Alfonzo

      Alfonzo

      I'm glad you enjoyed watching us have fun at your expense. That's the spirit :) I'm not sure how I would have handled that kind of derision. Badly, probably.

  4. Happy Birthday Joe 🎂

    1. Show previous comments  7 more
    2. Memfis

      Memfis

      Congratulations with getting into the courtyard.

    3. Gerardo194

      Gerardo194

      Happy birthday!

    4. rehelekretep
  5. Why is there a "popular now" section and "hot!" banners on active threads?

    Are people too stupid to not know what's popular nowadays? I mean, for fucks sake, can't people see that the thread gets on the top of the page every hour or so?

    It seems unnecessery for any forum whatsoever.

    1. pavera

      pavera

      As you get older, your eyes get weaker, and it becomes more difficult to keep up with what's "hot" and "popular now". You kids these days think you'll be with it forever. I was with it once! And then they changed what it was! And now what I'm with isn't it and what's it seems weird and scary to me! And it'll happen to you.

       

       

    2. joe-ilya

      joe-ilya

      What I meant is that usually the thread will be at the top of the page even if you visit the forum on a yearly basis or a monthly basis.

       

      Nice Simpsons meme.

  6. joe-ilya

    Planisphere 2

    I'd say the huge layout makes the gameplay what it is. Feels like GTA.
  7. joe-ilya

    Planisphere

    Great map, loved the dark yet colourful atmosphere and the gameplay.
    I agree with Tarnsman, this wad sucks a rather big amount of dicks/cocks/penises/ male genitals. 3/5
    What's the point of this if this just bugs the game even more?
×
×
  • Create New...