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Kontra Kommando

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About Kontra Kommando

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  1. was your troll2 thread deleted what happened? 
    image.png.478cd12c3c3c31db6da5da0bdbe715d4.png
    when I searched the error I found this:
    image.png.caaacf8a305281fd59bc7af28d47d027.png

    is this an error on my internet or no?

  2. That's not grass, that's where they grow the "Devil's lettuce" ;)
  3. I met a guy in a wedding party that earned $150k a year farming XP at the request of players to build up their profiles for some popular Chinese Online RPG.
  4. Can someone please explain to me what a "play-to-earn" game is? https://www.nfl.com/photos/ranking-the-nfl-s-biggest-contracts-for-2021
  5. I'm currently trying to horde gold coins from playing standard 1 vs 1, to get to 90,000 so I can get 90 booster packs the next time the a new set comes out. I believe they are going to re-make a classic deck from the early magic days in the later part of the year. That will be the one I will save my coins for. By then I could have a lot more than 90,000 perhaps.
  6. I love to play as black and also as blue. Right now I have a really effective deck in black, that has a lot of instants that destroy creatures, and exile them. I also have the Toxrill, the corrosive slug that brings each creature down by -1/-1 each turn. As well as four Westgate Regent Vampires, that multiple in damage each time they hit the player. Basically, I keep the opponent at bay by eliminating their creatures before they even leave summoning sickness, and I bide my time to bring out the big guns. It has proven pretty effective, but some people have decks that really blow it out of the water. I also made a modified version of it that has a lot of spells that force the player to discard, or allows me to choose which card to discard. It is really annoy I am sure to be on the receiving end of because I get rage quits from time to time, right out the box.
  7. Love those aliens sprites, what a great idea to put them in a DBP!
  8. I actually have been making considerations according to the feedback. For example, removing the soundbites, and reducing the number of enemies. At this point, doing any physical changes to the level geometry is too far gone. This is something that could have benefited from more time. But also more participation.
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