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Everything posted by Suitepee
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https://www.twitch.tv/johnsuitepee Doing my monthly Doom wad playtesting stream.
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Aside from Doom/Doom 2 spread across all the community content I've played over the years, the game on Steam I have the most hours in currently is Dead by Daylight, standing at around 2.2k hours as of this post. I don't tend to stick with games for long periods of time, yet DBD has somehow managed to keep me hooked on the game for over 2 years now.
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https://youtu.be/dQYQGgyFtBg Category 1 run on UV, run starts at around 1:05:00. WARNING: This wad contains a lot of obscure/obtuse progression throughout. (90's mapping!) Be prepared to do weird things on occasion to progress. Died on map 11 with 81/115 monsters killed. By a Revenant. Just after spending 10 minutes figuring out yet another obtuse progression point and being this damn close to surviving the whole thing. Very frustrating.
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The DWIronman League dies to: Death Tormention III
Suitepee replied to NaZa's topic in WAD Discussion
https://youtu.be/dQYQGgyFtBg Category 1 run. Died on E4M4 to a shotgunner with 14/332 monsters killed. -
https://www.twitch.tv/johnsuitepee Doing my monthly Doomworld Ironman League and Ironeagle attempts for June 2024.
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Spooky Simulator Community Project
Suitepee replied to PROTO32TYPE's topic in WAD Releases & Development
I would guess not at this point. Perhaps if you were to complete one of your two ongoing maps and then show a video playthrough of them on this thread, then perhaps people will get a much clearer picture of the kind of "horror" that you want from other people's map submissions by watching your own in action. Maybe it will inspire other people to join your project at that point. Having downloaded the resources file to take a look at it, I assume you're after some kind of jumpscare-based action going off the resources available. And it seems heavily FNAF-inspired also. -
BLIGHT v1.2 [QFE] Released 6/13/2024
Suitepee replied to JamesBone's topic in WAD Releases & Development
You might want to check your Doomworld messages @JamesBone, for I did indeed playtest some of BLIGHT a few days ago. :) -
https://www.twitch.tv/johnsuitepee Doing some monthly Doom wad playtesting; potentially up to 6 different mappers being playtested tonight.
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https://www.twitch.tv/johnsuitepee Delving further into the Boom/MBF maps of the Doomworld Maximum Project 2023.
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https://www.twitch.tv/johnsuitepee More Boom/MBF maps in Doomworld Maximum Project 2023.
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https://www.twitch.tv/johnsuitepee Heading into the Boom/MBF maps of the Doomworld Maximum Project 2023 tonight.
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Community Project concepts that you would like to see?
Suitepee replied to DoctorNuriel's topic in WAD Discussion
Honestly, I've always wanted to see a Doom ComProj that revolves around making precisely 7 maps based off Ring/The Ring in some manner. Like, each map represents a different 'day' and some form of horror revolving around the premise of the film, as it builds up to the finale. -
https://www.twitch.tv/johnsuitepee Will I be able to beat more than 4 maps this time around in the Doomworld Maximum Project 2023?
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https://www.twitch.tv/johnsuitepee What will the Doomworld Maximum Project 2023 have in store for me?
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https://youtu.be/A07SRJvWdrg = part 1. (starts at 2:59:50) https://youtu.be/k6crejb4Qmo = part 2. Category 1 run on UV, died on map 8 to an Archvile with 227/231 monsters killed. Turns out I'd have run into the exit door problem I posted earlier not long afterwards had I continued much further, but I only discovered that after my demise. Things certainly got a bit more difficult after the first 6 maps, although this death was highly preventable.
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I will be posting my attempt tomorrow, but I want to bring attention to this run-killing door on map 8: https://gyazo.com/38a35a5e3d61d4e980ff7512bf06cb1b https://gyazo.com/318f618b218ba09096336dc320c0ac06 The blue key pillar in this exit room will not open from this side (it opens from the other side, but that requires noclipping) like with the red and yellow key pillars, and I've checked this on both GZDoom and DSDA-Doom. @ZeroMaster010 informed me that at a very very precise angle you are able to open this door and proceed onwards, but I'm not sure if it's too readily accessible. Basically unless you get the precise co-ordinated angle, you're stuck and can't make it to the exit.
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https://www.twitch.tv/johnsuitepee Continuing with my Ironeagle #66 attempt from map 4. (15 maps left to go if I want to survive!)
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The DWIronman League dies to: Suspended in Dusk & Bauhaus
Suitepee replied to NaZa's topic in WAD Discussion
https://youtu.be/A07SRJvWdrg Category 2-ish runs on both wads (I was more familiar with Bauhaus than Suspended in Dusk, but I had played both before in the past). Survived Suspended in Dusk with a time of 1:33:44. Survived Bauhaus with a time of 1:06:26. -
https://www.twitch.tv/johnsuitepee Doing the monthly Doomworld Ironman League and Ironeagle attempts.
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https://youtu.be/0WkqQadRjxY My playthrough starts at 1:21:05 into the video.
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https://youtu.be/0WkqQadRjxY My playthrough starts at 1:01:45 into the video. (is also timestamped in the video description) Definitely a bit more intense in combat than I was expecting, and then there's the odd case of the "void shotgunner". Not too bad for a first map(?) though, at least on the gameplay front.
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https://youtu.be/0WkqQadRjxY I play your map at the start of this video. Apart from not liking the 'leaps of faith' downwards in one or two spots, an interestingly detailed map overall.
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https://www.twitch.tv/johnsuitepee Doing another Doom wad playtesting livestream for the month of April.
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https://www.twitch.tv/johnsuitepee The glorious return of the Doom wad playtesting stream! (now going to happen at least once a month for the foreseeable future)
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Doomworld Maximum Project 2022 - Uploaded!
Suitepee replied to Obsidian's topic in WAD Releases & Development
Apologies for bumping the thread, but I only recently got around to playing this and thought I'd share my VOD's for any of the project mappers to enjoy and take any feedback from: https://youtu.be/dH1Ql6mLEGg = maps 2-10 (vanilla). https://youtu.be/-DrKm5pL2Bc = maps 11-17 (rest of vanilla). https://youtu.be/KPLa6AsxIbY = maps 19-28 (boom/mbf). https://youtu.be/3Gq1QVKlfvQ = rest of map 28, 29. https://youtu.be/saF7EERSpyc = maps 30-34 (boom), 35 (zdoom). https://youtu.be/B81f_caxXBQ = maps 36-42. My favourite map was @Ninehills42's epic slaughterfest, particularly the first half of it that did some things I've not seen before in that field of Doom mapping. I also enjoyed @Salmon's map and a couple of the later atmospheric ZDoom/GZDoom offerings from xScavengerWolfx, Russell Bowtell and horselessheadsman. I plan on moving onto the 2023 edition of this project quite soon. Am very glad @Obsidian is keeping the old Doomworld Mega Project tradition going with this series, long may it continue.