Next week I am organizing a local deathmatch session as a follow-up to Doom's 30th anniversary. I would like to stick to the original Doom - preferably to episodes 1-3. So my question is: which levels (if any) from the standard IWAD would you recommend for deathmatch? I tried "dry running" some of them and noticed that they often weren't adjusted for multiplayer at all (at least to my mind). For instance, E2M8 might seem like a cool arena for the mode... but the map features literally a single rocket launcher as its only weapon available for pickup, so I can see in my imagination a bunch of people running around with pistols and a guy camping the RL room for easy frags.
I know it all depends on the number of people (I don't know how many will attend the session, but the server limit will be set to 16 - I doubt it will be reached though) and I haven't looked at all the maps yet, but from what I managed to observe it seems that E1M1 may actually be the best deathmatch map from the original Doom - it has a simple layout, but with plenty of options to hide, attack from an ambush and what not. There are also some additional weapons scattered around the map in deathmatch mode, which in total mean two shotguns, a chaingun and a rocket launcher - a very decent lineup!
So do you have any experience with these maps? I was thinking that perhaps E1M3 and E1M5 would also be viable, but I wouldn't want the layout to be too complicated so that people don't look for each other more than they actually shoot. Please note some attendants may not be familiar with the layouts either (which makes me think that E1M2 may not necessarily be a good idea due to the "dark maze" portion, where one could get lost).
I read about the "deathmatch craze" that Doom caused plenty of times and how attractive it was, so I assume the people who played it back in the beginning of 1994, or so, had to have some favorite maps, which fit the mode nicely.
I appreciate any feedback you may provide on the subject.