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GuyMcBrofist

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  1. Your CD keys are stored under 'base\doomkey' and 'base\xpkey' in the doom 3 folder. Check their contents and try keeping an eye on them when launching the game and entering the keys. I recall something wonky happening to those files under some circumstances, you might be able to prevent it by making sure they each contain the key and then Right Click -> Properties and check "Read-only" on them.
  2. Congrats on the release! I finished episode 1 a while ago and enjoyed the combat a lot. I didn't get to episode 2, this is a good reminder to play it, and I look forward to checking out episode 3.
  3. I find your style of editing zany, silly, and dramatic. Great stuff!
  4. Looks like I wont be able to compile on mac until I have a mac. One more excuse to get one, but no plans for it any time soon. Have you tried running the windows version with WINE?
  5. Was there a special Thanksgiving episode that you may have missed?
  6. Ok, I see your problem. You're on an M1 mac. That's a different architecture than x64, which is what the linux release of Dhewm3 is and what I built the library for, so I assumed you were using that and were on an intel mac. I might be able to compile the library for M1, I'll need to investigate.
  7. Can you share the contents of dhewm3log.txt here?
  8. I got in touch with the mod author. The Dhewm 3 port of overthinked is now available on moddb! https://www.moddb.com/mods/overthinked-doom3/downloads/overthinked-for-dhewm-3 @Ray1Claw You put the dll in the right place, but you're going to need the .so file for the mac/linux version. It's in the linked download. Please let me know if it works for you, because I don't have a linux/mac system to test it on right now.
  9. Lost Souls scared me the most as a kid. They fly straight at your face and felt meaner than the other monsters. I remember one instance where I was wandering around in a map, lost, I turned a corner to see a Lost Soul go into a teleporter. I immediately noped out of the game because I didn't know where it went.
  10. I haven't looked into it much but maybe you can find some popular maps that were made with snaphak to see what it's capable of.
  11. The mediafire link simply died because it went unused for long enough. Here it is again https://www.mediafire.com/file/gsvpos1ix6a95d4/overthinked.zip/file Not sure about playing it on a mac though. Are you on a specific source port or is there a mac version of doom 3?
  12. It's one thing to say, "I know there's a difference between my video game wars and wars in the real world," but it's something else to understand what those differences really are. This exudes the typical off-putting persuasion from corporate PR offices to consumers, and they've really got their work cut out for them with the audience they're targeting, but I'm interested to see where it goes (edit: if it isn't already over, they had one event a month ago).
  13. What a time we live in. I'm going to start wondering when I see odd necroposts like these if they're being done by a ChatGPT agent someone is experimenting with.
  14. Too many to list from many different times of my life. One of the early ones is this OCRemix of Sign of Evil, always whisked me away to some mysterious dream-land of sidedefs, sectors and the E1 sky.
  15. I remember how popular they were. For me they were games that would be at a friend's house, and I would watch them play it. I never got past figuring out the controls. EDIT: come to think of it the closest thing to THPS was a Coolboarders game for PSX that I played a lot of around the same time.
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