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Everything posted by Capellan
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Adam blathers about wads (now playing: NOVA - The Birth)
Capellan replied to Capellan's topic in WAD Discussion
Whitemare -
Adam blathers about wads (now playing: NOVA - The Birth)
Capellan replied to Capellan's topic in WAD Discussion
FInal Thoughts on Unholy Realms Overall I thought it was a strong offering, with some great-looking maps and some good combat. It wasn't without flaws: a few somewhat odd progression choices, a little bit too much use of "here's a map that's basically a series of waves of monsters, all in the same arena", but I certainly think it's a worthwhile play for any Doom fan. Next Up: Whitemare -
Adam blathers about wads (now playing: NOVA - The Birth)
Capellan replied to Capellan's topic in WAD Discussion
Speaking of which ... -
Adam blathers about wads (now playing: NOVA - The Birth)
Capellan replied to Capellan's topic in WAD Discussion
Penultimate map! -
Adam blathers about wads (now playing: NOVA - The Birth)
Capellan replied to Capellan's topic in WAD Discussion
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Adam blathers about wads (now playing: NOVA - The Birth)
Capellan replied to Capellan's topic in WAD Discussion
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Ultimate Doom "In Name Only" - On IDgames
Capellan replied to cannonball's topic in WAD Releases & Development
I suspect you are seriously overestimating some people's coordination. Including mine, most likely. -
Definitely use more decorative things. Avoid doors where possible, they chew lines up fast. Also, look to make lines do double-duty. e.g. if you're changing floor height, also consider changing ceiling height and texture at the same time.
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Adam blathers about wads (now playing: NOVA - The Birth)
Capellan replied to Capellan's topic in WAD Discussion
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Please raccomend to me vanilla megawads released in recent years.
Capellan replied to Nikoka's topic in Doom General
"Vanilla" and "Boom/PrBoom compatible" are different things. The latter is a much bigger category, as it includes both limit removing and Boom enabled content. This confusion is why you are getting recs you don't want. If you want true DOS constraints, say "strictly vanilla" or "Chocolate Doom compatible". -
Ultimate Doom "In Name Only" - On IDgames
Capellan replied to cannonball's topic in WAD Releases & Development
I've played ahead to mid-E2 and this is definitely not my thing. Probably 75% of the maps are enjoyable, but the other 25% are "I hate this" territory. I'm not going to upload anything further. -
Ultimate Doom "In Name Only" - On IDgames
Capellan replied to cannonball's topic in WAD Releases & Development
E1M2 It's a @Steve D map, so I was looking forward to saying mean things about it. Darn that Steve D, making good maps I don't get to make fun of! (well, except maybe the cute little forklifts. Totes adorbs) -
It's a sunny winter's day. Currently 17C/62F. May sneak up another degree or two yet.
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Ultimate Doom "In Name Only" - On IDgames
Capellan replied to cannonball's topic in WAD Releases & Development
E1M1 Found it visually a bit drab. Gameplay okay, if a bit more challenging than expected for the first map. The ending is goofy, and not in a good way, IMO. I should have the rest of the first episode done in the next week or so; I'll be mixing in some Unholy Realms into my schedule as well, as I push to the end of that megawad after leaving it unfinished for way too long :) -
A 64-wide STARTAN3 maze where you got a berserk right at the start and there were no other weapons. Monster-wise it was all imps and demons. Ironically, I really don't enjoy Tyson maps at all.
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Adam blathers about wads (now playing: NOVA - The Birth)
Capellan replied to Capellan's topic in WAD Discussion
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Ultimate Doom "In Name Only" - On IDgames
Capellan replied to cannonball's topic in WAD Releases & Development
Are you okay with playtesting in the form of youtube videos? -
Adam blathers about wads (now playing: NOVA - The Birth)
Capellan replied to Capellan's topic in WAD Discussion
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The first thing I do on firing up any computer game is turn the music off. Unless the game doesn't support that, in which case I get mildly annoyed, instead.
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A clear failure to playtest the map in the target port.
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Adam blathers about wads (now playing: NOVA - The Birth)
Capellan replied to Capellan's topic in WAD Discussion
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It's absolutely fine to make a map that's too hard for you to finish / find enjoyable to finish, provided you get it play-tested by other people who can finish it, and you listen to their feedback.
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MAP30 A pretty pedestrian finale for the mapset. A bit of a let-down, really, after the last few maps. Overall I feel much of The Rebirth blurs into a melange of interchangeable and homogenous maps that aren't terribly memorable in and of themselves. Maps 14, 20, 27, 28 and 29 are the stand-outs for me. All have their issues, but they feel a lot more ambitious and distinctive than rest of these maps.
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Is the idea of a "map compailation mod", with giving credit, a prolem?
Capellan replied to doomlayman's topic in Doom General
Personally, as long as you genuinely have permission to use the maps (which may in some cases be given in their text files), and you include the proper credits, and you follow all the authors' specified sharing requirements, I don't see an issue. On the other hand, if you grab a bunch of maps that other people made, stick them together and upload them without any attribution or consent, then that is definitely a problem. -
MAP28 & MAP29 This is a long one - 42 minutes. These maps are definitely in the top tier of what The Rebirth has to offer.