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irukanjji
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I use Arachnotron Doom Launcher and in the most cases bat files
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No, this is a old texture file, all textures are included in the new wad
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61 made last week
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Hi testing rename sigil2, and now it works, but if i put both wads in pwad folder, and select in menu sigil and sigil2 works, as expected, choosing one or another, but if i rename sigil to sigil1, then i can select that pwad, in the menu, it shows, but cant click on it, its skip to the next item (sigil2) Tested with last vs 5.1.3.x64
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Hi Brad, i tested sigil 2, with last doom retro (5.1.2), with no issues, but a weird thing happens, when you rename the wad SIGIL_II_V1_0, with another name (ex: SIGIL_II), when in the menu, you select SIGIL II, the game crash, see screens.zip; this dont happen, with gzdoom, dsda-doom or woof, so i think, its a bug on doom retro. screens.zip
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Try this Doom64-BethesdaToEX https://steamcommunity.com/app/1148590/discussions/0/1870623253804069634/
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No. its the missing textures, other ports dont show that warning
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Hi Brad, here is the log file, to the new Harmony Compatible mylogfile_harm.zip
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Ok, here are some things to correct: CHEX.wad and REKKRSA.wad creates an autoload/unknown CHEX2.wad calls DOOM.wad, instead CHEX.wad see y config_logs config_logs.zip
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Here is a Remake: https://www.moddb.com/games/tekwar-remake/downloads/tekwar-remake
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and use this also: Full Run for WadSmoosh'd GZDoom "Use this file to play a "full run" of all 171 maps in all id releases as a single campaign, from Doom E1M1 to Plutonia MAP30. Requires a "doom_complete.pk3" file created with WadSmoosh and assumes you have ALL of the following: Ultimate Doom, Sigil, Doom 2, No Rest For The Living, The Master Levels, TNT: Evilution and The Plutonia Experiment." https://jp.itch.io/doom-fullrun
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Is it possible to set shortcuts for different games with Raze?
irukanjji replied to Dweller Dark's topic in Everything Else
Here is my bat for blood: @echo off set game=blood set moddir=mods/%game% set savedir=save/%game% start "" /d "%~dp0" "%~dp0raze.exe" -gamegrp blood.rff -file^ "%moddir%/Blood Upscale Pack/bloodupscalepack.zip"^ "%moddir%/Blood Voxel Pack/voxels_blood_v095.zip"^ -mh bloodupscale.def -savedir %savedir%/blood and for cryptic: @echo off set game=blood set moddir=mods/%game% set savedir=save/%game% start "" /d "%~dp0" "%~dp0raze.exe" -gamegrp cryptic.zip -file^ "%moddir%/Polished Cryptic Passage/PCP_for_Raze.zip"^ "%moddir%/Blood Upscale Pack/bloodupscalepack.zip"^ "%moddir%/Blood Voxel Pack/voxels_blood_v095.zip"^ -mh bloodcpsafe.def -savedir %savedir%/cryptic -
Is it possible to set shortcuts for different games with Raze?
irukanjji replied to Dweller Dark's topic in Everything Else
My pal groundbeefega, created a bat file for Duke3d, like this @echo off set game=duke set moddir=mods/%game% set savedir=save/%game% start "" /d "%~dp0" "%~dp0raze.exe" -gamegrp duke3d.grp -file^ "%moddir%/Widescreen Fixes for Duke Nukem 3D/duke3d_widefix.zip"^ "%moddir%/Enhanced Resource Pack/duke-erp-for-raze.zip"^ -savedir %savedir%/duke3d -
I know it was been done in Quake 2, with Kmquake port by A.Soldier of Light