I just got back into Spiderweb Software's games after taking a few years break. If I recall, Jeff gets more wordy with his games as time goes on. I rmember going back to the OG Avernum after playing his latest games and it felt like the text was more sparse. I do feel it was inevitable that these games would get mentioned in this thread.
I think it was because 64 bit operating systems don't support 16 bit apps, or something like that. I would have started my adventures with Exile, but at the time there wasn't really an easy way to run them on modern computers. Since then, a seemingly working solution popped up. Once I am done replaying most of Jeff's games again, I'll have to give this a try. I know the Avernum games so well, that it would be interesting to see it in its original form. Familiar yet alien feeling, if that makes sense.
The fix, or whatever it is called:
https://spiderwebforums.ipbhost.com/topic/25777-exile-fix-for-x64-windows/