-
Posts
962 -
Joined
-
Last visited
About The Doommer
-
Rank
Forum Regular
Recent Profile Visitors
2798 profile views
-
Nvm it seems like this is due to overlay being used. And it looks terrible
-
-
Is there any way to have a kill/treasure/secret counter at the top left when opening up automap? I remember seeing something similar in TravGuy's video on Wolf 3D He mentions using ECWolf so I know it's this engile (Tho ngl the automap for ECWolf is hard to read too)
-
UAC after the embrace the fact that they let the demons in and start profiting from it:
-
The one that essentially was a "Kill Hitler" message on E3F1? Man, that track was smart.
-
Games you never dared to play on hardest difficulty?
The Doommer replied to jupiter_ex's topic in Everything Else
Ultra-Nightmare for 2016/Eternal would be a forever no-no for me. I wouldn't have the patience or time to die and restart the whole game again and again. I've given Classic Doom Nightmare a chance but never went far because I tend to backtrack. (DOOM 2 on Nightmare is insane even on MAP01 because of that imp room) As for others, in most games I play I try the hardest difficulty these days (unless it's legit BS) -
When I first played UB the farm level creeped me out a lot. I just chalked it up to a creative and imaginary writing plot that can tell such a terrifying story. But now that I've recently heard about Robert Pickton, I wonder if the character Hugo was loosely based on the guy. The looks don't but the whole concept of it being on the farm and having a slaughterhouse gives me that vibe. I'd say the Missing Persons posters are also quite interesting. For reference, this is the one I'm talking about:
-
Aren't those some of the most favorite punching bags for the community?
-
Which one is more worth it? Your hygiene or some random dude's conspiracy theory? This doesn't even need to be said. Brush your teeth, have proper hygiene, and go to a dentist unless you want to be a people deflector.
-
Brutal Wolf 3D Pretty underrated game tbh, it fixes a lot of Wolf 3D's aged map design,
-
I disagree with Carmack's "Story in a video game is like the story in porn" quote but I feel like in this case, the story would need a change to be good. Multiple characters would be an elegant concept tho imo and would make Doom even a bigger hit.
-
Gate to Limbo, I was super confused when I first played it and it suffers from a BS level design. For Doom 2 probably Suburbs because it looks much worse than downtown and that final elevating blocks segment. Final Doom TNT: Most of the maps except Wormhole because that one rocks Plutonia: Didn't like Aztec too much
-
Back when it was Wikia, it was a much better platform Now it's a website you can't visit without an adblocker because ads will make you go nuts. It also has questionable decisions made