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You know, I've seen these threads pop up of people posting levels they made one by one and updating the thread every once in a while with a new map for people to play. I might follow suit, given there's two or three Xyzzy maps that have been completed for two-and-a-half years now.
I just can't keep this whole "top secret hush-hush" charade up for much longer when I risk never releasing these maps at all. This works better for team projects where everyone naturally comes to a definitive release date by sheer manpower; I'm just one guy the weight of the whole project lies on. Plus, this development approach would probably be less overwhelming for me as it would be for others as they get to discuss and review Stella one map at a time rather than all at once.
I can take a helluva long break between updates to this hypothetical WIP thread and people would be okay with that, right? Even if it never ends up getting finished in a timely manner, this project is a reality to me; it could be for you all reading, even if it is but glimpses shown sporadically over a long period of time...-
It took me ages to actually finish a map anyway lol. seriously though, I think it's generally a better option to update the wad consistently, since there are people who might very enjoy your style. I chose to do it that way because 1)There are practically none ammo conservation combat puzzle maps nowadays. 2)I really don't have the determination to finish a wad that will take years to complete without people's feedback.
Still can't wait for more xyzzy maps. ;)
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2)I really don't have the determination to finish a wad that will take years to complete without people's feedback.
Yeah, I learned my lesson when the scene for unusual maps no one has done before started to go on without me these past few years, as evidenced by a couple of the later text screens in Xerxesia.
I can't really update Stella "consistently" because IRL is actively taking my focus away from this mapping hobby for more important stuff, but I'll do what I can to still be somewhat present here.
As for the next Xyzzy map, I'm currently trying to pay respects to a game I haven't made a single map for yet! c:
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