Jump to content

Xyzzу

Members
  • Posts

    1077
  • Joined

  • Last visited

About Xyzzу

  • Rank
    Spiritual Survivor
    Senior Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Dannebubinga uses revenants on pyramids like candles on a birthday cake: A few extras from Sunlust: And of course I gotta plug my own humble temple from Saturnia:
  2. >Your lamp is now shining brightly! >You are in a debris room filled with stuff washed in from the surface. A low wide passage with cobbles becomes plugged with mud and debris here, but an awkward canyon leads upward and west. A note on the wall says: Magic Word "XYZZY" >A three foot black rod with a rusty star on an end lies nearby. There is a small empty bottle here. >_
  3. lol https://www.dsdarchive.com/players/xyzz Just keep it like this and move my other demos there, I guess. I ain't changing my name anymore.
  4. First, change SS_END to S_END as that's what vanilla uses. Then, remove MEDIA0 since it's not needed if you have all the other rotations and vanilla will bomb out with it.
  5. Ah, well if it automatically goes to all latin letters as of my latest demo then that's fine by me!
  6. You can alias it? I thought as soon as my demo here gets uploaded it goes to a new player page called "Xyzzу" (second y is russian), as that's what my name is currently and I believe it no longer needs changing. I guess whatever works/looks correct since https://dsdarchive.com/players/yzzy isn't lol
  7. Enigma of Sector Sigma MAP05 UV-MAX in 1:34 eoss05-134.zip Don't forget to update my name on the archive
  8. that one joe-ilya map where there's a single zombieman and the map crushes you if either of you shoot:
  9. On today's episode of "Xyzzy shilling his own stuff because it happens to be relavant to some topic": MAP10 of this requires use of the Final Doom teleporter shenanigans in order to defeat an Icon of Sin: There's also this set from the sounds of it:
  10. https://www.doomworld.com/forum/topic/140188-saturnia-idgames-cl4/ https://www.doomworld.com/forum/topic/140713-obzen-now-on-idgames-32-plutonia-maps-limit-removing/
  11. Thanks for all your hard work, Altaz! ...could you check to see if MBF21's A_ConsumeAmmo and A_WeaponBulletAttack are working properly as well? They seem to do nothing on my end. EDIT: Here's a quick example BEX I whipped up: unnamed.zip The pistol should fire bullets that deal 50 damage and use 5 ammo per shot but it seems to be totally borked in EE. (I didn't bother adding a shoot sound or gunflash)
  12. Now that's an excellent set of mapper names, my favorite being The Xizzler! Totally not biased!
  13. Perhaps a way to make monsters attack without invoking A_FaceTarget? Just thought of the possibility of making a hitscanner whose otherwise unavoidable shots you can thwart by simply moving out of the way constantly. It's certainly more elegant than just giving it a fast, tiny projectile...
  14. That be this: https://www.doomworld.com/forum/topic/95543-the-given-a-large-monsterless-puzzle-map-on-idgames/ I uh, also made one, too, but it's outdated.
  15. @Xyzzу I can finally be pinged like this without hassle; worth the year-long wait.

    In other news, I'm a kb+m player now; I've far surpassed my skills as a keyboarder and can't go back anymore. To think this all started by "L" key being broken (I used IJKL for movement), growing impatient waiting for a replacement and deciding to play all of Dark Forces and the Build Engine trinity in the meantime... I accidentally red-pilled myself into realizing the tremendous power gained from full control of my movement, aim and widescreen resolution!

    1. Redead-ITA

      Redead-ITA

      welcome to the rest of us, bro.

    2. antares031

      antares031

      Forget about SR50, now you can use SR2 with mouse's vertical movement in Doom. XD

×
×
  • Create New...