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BluePineapple72 got a reaction from Searcher for a status update, ⊑⟒⊬ ☌⎍⊬⌇! ⟊⎍⌇⏁ ☌⍜⏁ ⏃ ⏚⍀⏃⋏⎅ ⋏⟒⍙ ⟟⎅⟒⏃! ⍀⟒⋔⏃☍⟟⋏☌ ⎅⍜⍜⋔⟟⟟ ⟟⋏ ☌⌰⟒⟒ ⋉⟒⌿ ⎅⍜⍜⋔!
⊑⟒⊬ ☌⎍⊬⌇! ⟊⎍⌇⏁ ☌⍜⏁ ⏃ ⏚⍀⏃⋏⎅ ⋏⟒⍙ ⟟⎅⟒⏃! ⍀⟒⋔⏃☍⟟⋏☌ ⎅⍜⍜⋔⟟⟟ ⟟⋏ ☌⌰⟒⟒ ⋉⟒⌿ ⎅⍜⍜⋔!
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BluePineapple72 got a reaction from SleepyVelvet for a status update, ⊑⟒⊬ ☌⎍⊬⌇! ⟊⎍⌇⏁ ☌⍜⏁ ⏃ ⏚⍀⏃⋏⎅ ⋏⟒⍙ ⟟⎅⟒⏃! ⍀⟒⋔⏃☍⟟⋏☌ ⎅⍜⍜⋔⟟⟟ ⟟⋏ ☌⌰⟒⟒ ⋉⟒⌿ ⎅⍜⍜⋔!
⊑⟒⊬ ☌⎍⊬⌇! ⟊⎍⌇⏁ ☌⍜⏁ ⏃ ⏚⍀⏃⋏⎅ ⋏⟒⍙ ⟟⎅⟒⏃! ⍀⟒⋔⏃☍⟟⋏☌ ⎅⍜⍜⋔⟟⟟ ⟟⋏ ☌⌰⟒⟒ ⋉⟒⌿ ⎅⍜⍜⋔!
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BluePineapple72 reacted to JohnR60 for a status update, Hi BluePinneable72 how are you? My name is JohnR60 and i started playing a time ago y
Hi BluePinneable72 how are you? My name is JohnR60 and i started playing a time ago your wad PussXXII The Chilling Wind of Dis and made some videos playing it in Spanish. I really liked the Wad and i am eager to try more Wad that you organized or made. They were really challenging, short and fun in general.
I wanted to ask what was the music used in Map 39 The Swirling Fires of Damnation.
i really liked it and weill i want to add it in my own playlist of songs hehe. It sounds familiar but i can´t which one is it (i wanted to know in the readme but it is not there the Songs used in the maps).
Waiting for an answer and see ya Blue!
PD: Sorry for the bad english, it is not my native language. And i saw that i mistake where to post too haha.
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BluePineapple72 reacted to Grungo for a status update, Grungo wish happy new year and plenty of wish
Grungo wish happy new year and plenty of wish
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BluePineapple72 reacted to Jimmy for a status update, Honestly not very sure what to do with Earthless. Happily accepting suggestions! Ther
Honestly not very sure what to do with Earthless. Happily accepting suggestions!
There's only a handful of maps missing, but a small amount more that are lying at half-finished. So I still have time to change the direction of the project without an inordinate amount of redoing, but the question is do I just need to push through to the finish in the direction I'm gone? Or is it worth taking an about turn? Ignoring the sunk cost fallacy for a moment.
My goal was for it to go on the Unity port, and therefore keep it Vanilla. But I think the rigidity of this format is making me feel creatively stymied.
I could repurpose it for MBF21/DSDeHacked/UMAPINFO, and that would (a) help it stand out a bit more on its own instead of feeling like "just another Vanilla megawad" and (b) remove all the biggest stumbling blocks and let me make the maps I wanna make, but then it wouldn't be accessible on the Unity port when Earthless: Prelude (the first 12 maps) already is. The problem is, I'd probably find it even less fun to work on repurposing the maps for this format. I've been mucking around with this format to create new assets and that's been fun - so I do have stuff already made that I could conceivably add in, but whether it would fit in with Earthless or not is a different story.
I think at this point I really wanna branch out and do something I haven't done before, but I feel like I've done... a bit of everything. I've done vanilla maps, Boom maps, UDMF maps, Heretic maps, even maps for my own game(s), and most recently something for my sibling, which employs their custom weapons mod. (That's releasing on Christmas Day.)
Maybe I need to bounce to another WIP project, or find a good collaborator who I can bounce brand-new ideas off of, or do something for a new IWAD altogether like Hexen or Strife. Or maybe I just need a break from Doom altogether. I dunno, it's not that I don't want to create, it's just finding where to put that creativity. The drive to map for stock Doom has been largely absent for about a year or maybe two, now. Only time pressure from external sources seems to be able to discipline me to do so, and the intrinsic motivation to create, even though I have ideas, has waned quite a bit, with tiredness and distraction becoming a daily thing I have to deal with.
Gotta figure out how to get my mojo back.
Ideas appreciated!
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BluePineapple72 reacted to Grungo for a status update, GRUNGO GOT JOB FOR FIRST TIME!!!!!!!! GRUNGO'S CAVE FRIEND OFFERED GRUNGO JOB OF WASH
GRUNGO GOT JOB FOR FIRST TIME!!!!!!!!
GRUNGO'S CAVE FRIEND OFFERED GRUNGO JOB OF WASHING AUTO-MOBEELS, AND GRUNGO IS LEARNING HOW WASH CARS!!!
GRUNGO FEEL HAPPY!!!!!!!!!!!111
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BluePineapple72 reacted to Arrowhead for a status update, Frantik DM 3 , MAP02, is in the works! Not sure what theme I want yet. I will likely
Frantik DM 3, MAP02, is in the works!
Not sure what theme I want yet.
I will likely finish this tonight.
:)
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BluePineapple72 reacted to Endless for a status update, RIP Doomworld about to be unintentionally DDoS by doomers. Also a bad time to publish
RIP Doomworld about to be unintentionally DDoS by doomers. Also a bad time to publish anything else holy damn
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BluePineapple72 got a reaction from Peccatum Mihzamiz for a status update, Some would say our next Christmas event isn't exactly a Christmas event. To that I'll
Some would say our next Christmas event isn't exactly a Christmas event. To that I'll just have to say Yippie-kay-yay!
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BluePineapple72 got a reaction from TheShep for a status update, Some would say our next Christmas event isn't exactly a Christmas event. To that I'll
Some would say our next Christmas event isn't exactly a Christmas event. To that I'll just have to say Yippie-kay-yay!
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BluePineapple72 got a reaction from Arrowhead for a status update, Some would say our next Christmas event isn't exactly a Christmas event. To that I'll
Some would say our next Christmas event isn't exactly a Christmas event. To that I'll just have to say Yippie-kay-yay!
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BluePineapple72 got a reaction from The BMFG for a status update, Some would say our next Christmas event isn't exactly a Christmas event. To that I'll
Some would say our next Christmas event isn't exactly a Christmas event. To that I'll just have to say Yippie-kay-yay!
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BluePineapple72 reacted to Arrowhead for a status update, 170 multiplayer levels released so far this year. I've got a few levels for a cool D6
170 multiplayer levels released so far this year.
I've got a few levels for a cool D64 related project coming up, as well as another 5-6 maps or so that I have done, that I need to release still.
Still working on Fury CTF, and I have every intention to begin the mapping for Vending Machine - I just haven't gotten there yet.
I've got lots of stuff planned for next year already, including upgrading my 162 map compilation into a 200 map compilation.
Things have been going well, I hope everyone else is doing decently, too.
:)
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BluePineapple72 reacted to OverflowingMocha for a status update, Been working on some stuff lately, yet another personal project that I'll probably en
Been working on some stuff lately, yet another personal project that I'll probably end up abandoning at some point (lol), it's supposed to be a sequel to Dessert. This is a 20 level megawad, why? because I fail to even finish a 1 map thing, so I might as well try a megawad for shits and giggles.
So far, I got 9/20.
There's also this, for PUSS XXXII: D-30, a full Episode 2 replacement that I'm working on along with @NecrumWarrior.
Hope to get this stuff released soon! :)
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BluePineapple72 reacted to Jimmy for a status update, Plutonia MIDI Pack just turned a decade old. why the fuck is time
Plutonia MIDI Pack just turned a decade old.
why the fuck is time
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BluePineapple72 reacted to LoatharMDPhD for a status update, A Wesley Willis Fan eh?
A Wesley Willis Fan eh?
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BluePineapple72 reacted to TheHambourgeois for a status update, Mostly for me, but assuming I get some more free time, here are some projects floatin
Mostly for me, but assuming I get some more free time, here are some projects floating around in my head once I complete Condemned:
Vanilla Hexen hub: no name for this yet but I have concepts Hand Me the Gun and Ask Me Again: Eternity mapset with level names taken from Iain M. Banks Culture series spaceship names. Focus will be on using portals to make confusing, spatially impossible levels. Pray for Us Sinners: Short level set using the Chilling Winds of Dis resources whenever they get that wrapped up. Do Sidhe Dream of Elvish Sheep: Vanilla Heretic Episode, probably lowest priority Polishing and releasing some incomplete projects from 2014-2020 that are languishing 70-90% done Making zscript enemy variants for Heretic to pad out the monster roster a bit
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