Okay, got it. You want a sprite that faces always one way, so it doesnt billboard. The flag I sent does exactly this, as it makes the sprite into a wallsprite. A wallsprite is a sprite that could be put on a wall, so it always faces one way.
In the previous post you said that 'the picture moves away' - again, repeat that in polish. Because the way the sprite is defined, it cannot move in any way. Also, replace the state into what I adviced you. Having single frame state with loop doesnt make any sense. It just takes up computing power, because the actor always loops.
And sorry for not replying in polish...I can read and understand it, but I dont speak it or write it...