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NeedHealth

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Everything posted by NeedHealth

  1. @galileo31dos01 Thanks for playing my map. Normally you can only get 98% items in that map, the last 2% is in the speedrunner secret and requires an archvile jump to access.
  2. Sorry, i meant map19 the citadel. Im not feeling like creating a new account on some dodgy website for a single purpose.
  3. @iddq_tea Can I also request that you generate the ai prompt for the spirit world?
  4. Congrats on the release. @forgettable pyromaniac If you remember - please @ before you upload this megawad to id games. There is a small edit i would like to make in my map. I'll give you a hint, dyslexia.;-)
  5. @janiform e1 - old, see here for the latest version ->>> https://www.doomworld.com/forum/post/2653544 Title: Exit Planet Dust Difficulty: Implemented. 31-42 monsters. Playing time: about 7 minutes Co-op: 4 starts and about 40 monsters added for this mode. Deathmatch: Yes in a separate arena, I cant get the monsters to despawn in solo-net however. Music: The Devils Riff by crunchynut44 Tested with: Dsda doom and prboom. Dbx says the visplane count is okay for vanilla doom but that is untested. Description: A map that ended up taking inspiration from various stock maps.
  6. My map is almost done. I'm just giving the one customary day, to look it over with fresh eyes before i send it away. Thanks for you kind words to the ones that play tested my map.
  7. @janiform Im torn between recommending the picture with the marine and the demons as the interpic or save it as a surprise towads the end. Either one of the too works I think. The way I see it, I don't want people to stare themselves full on it as the other two are very similar which leads to a feeling of sameness. -e1 i was thinking of something similar to going down where the title pic switches to a black and white dito.
  8. The other day I had a chaingunner kill a mancubus just as I shot a rocket at it. The result was the rocket going through the mancubus and sending the chaingunner flying, dead.
  9. @Lorcav Noted. Thanks for playing. I'll consider that error currently minor and hold back on any updates for awhile.
  10. @janiform first version: Map Name: Author: NeedHealth Music: The Devils Riff by Crunchynut44 Difficulty Settings: Token. No clue if the deathmatch only area works as it should. -e1: please record a demo of some kind if you play this map. -e2: to fix for next version: soft lock infront of blue amour (flip linedef that lowers the lift). move rad suits so that they are not behind the player. e3 - old, see here for the latest version ->>> https://www.doomworld.com/forum/post/2653544
  11. Sometimes I make the key door the key trap. Espcially funny to do this in community project, since i suspect few other people do this. This makes for a nice jump scare to the player, especially if my map is located later in the map set. Makes them fear key doors for a little while.
  12. Did you know the copyright protection act is nicknamed the mickey mouse protection act ?
  13. @BluePineapple72 A guy on twitch got his vod muted because somebody had used a commercial song as a midi. Something to keep in mind. -e1 Also im NeedHealth ;-). One word!
  14. (The @ function is also in dis) Map Name: Lamentations of the Fallen Spirits Cursed by the Ascent of the Spectral Evil Author: NeedHealth Music: Ice and Lava Dont Mix by Crunchynut44 Sky: DISSKY38 that was in the res-pack Difficulty Settings: somewhat Build Time: 6 hours plus one an other to detail https://easyupload.io/cq85vy
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