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About Havok
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Thanks. I'm making a WAD spreadsheet. I'd probably get banned here if I were to make thousands of posts here asking for each WAD creator's email address but the rest of your info is good. What do you mean by check different sources?
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The wad downloads on Doomworld all say "redacted" where the email address of the map creator would be in the text file that comes with each wad. The emails used to be shown but they aren't anymore. So how do you contact a wad creator if you can't see their email address?
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Pretty much. I'm sure I could learn coding and other stuff but I doubt my skills in that would get to a high level.
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Thanks for the info.
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I like the art style of everything in Doom apart from the water for example which doesn't really look anything like water. It looks really bad. I don't think having realistic liquids would spoil the art style of everything else.
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Do you have a link to a realistic water/nuclear waste or lava texture that you can swim in please? I've never seen one before. It looks like Action Doom 2 used exclusively their own textures though.
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Because they're coders and I'm not. Hence why I would use the money to pay someone to develop a particular feature that I'm looking for.
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I don't know what your point is. I'm aware there are fan made enemies for Doom. It's just frustrated me that (correct me if I'm wrong) there's never been better designed versions of the stock enemies in Doom. There's been bad looking 3D versions. I like the voxel mod that makes enemies 3D but I'd like the enemies to look a little more realistic while still keeping the same look. I hate the way the enemies look in Doom Eternal, far too detailed, the classic Doom enemies look better.
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I've seen realistic textures using PBR materials. If it can do that then why can't it handle realistic water? In any case, the source code is available for GZDoom so I could potentially add those features myself if I wanted.
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Yeah, it's not about making a living, would just be cool to get something back for the time invested, I'm mainly doing this for fun as a hobby. The main goal is to donate 50% of the profits to the Doom community in adding features to GZDoom such as realistic water, scenery, better monster textures, etc. What I was thinking was I would build a reputation making several well received WADs for free and then I would release my commercial game. I know on Steam you have a main game and then you have DLC addon packs for it. But what if you don't have the main game and just sell an IWAD, is that allowed?
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The reason I ask is that the Gloome Source Port seemed to suggest you could sell a WAD you made using the original Doom II textures. A video game developer who published their own game (nothing to do with Doom) said that under copyright law, in video games if you change a texture even very slightly then you're aren't breaking copyright. Haven't the original Doom 2 textures been upgraded with high resolution textures in GZDoom or is there some other high resolution texture pack that can be commerically used? And would that count as changed textures?
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Do you know of anybody who sold a Doom II WAD they made commercially as a standalone game (after the 1990s)? Did they sell well? I'm not expecting to get rich but it would be cool if I could make at least a year's salary. GZDoom is licenced under the GPL so I assume that means you can sell it commercially and bundle it with a WAD you created? But what about the original Doom II textures used in my WAD, is it legal to include those and the music and sound effects? The Gloome Source Port seemed to suggest you could sell a WAD you made using the original Doom II textures. Is that correct? A video game developer who published their own game commercially (nothing to do with Doom) said that under copyright law, in video games if you change a texture even very slightly then you're aren't breaking copyright. Haven't the original Doom 2 textures been upgraded with high resolution textures in GZDoom or is there some other high resolution texture pack that can be commerically used? And would that count as changed textures?
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Whether it's a glitch or not as long as it looks like a glitch. Show a screenshot if possible.
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Or do people just play them out of curiosity because they're infamous ?
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For example: A person's first map where they put a single monster in a large square room with plain walls with hardly any decorations and they have multiple rooms like that.