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Nate River

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About Nate River

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    Green Marine
    Green Marine

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  1. we miss you
    please return to us

    1. Nate River

      Nate River

      I'm sorry, I've been busy with other things lately and not really following anything Doom-related, but I just happened to visit John's stream again and found it really funny when out of all things I see him playing that map I made a year ago!

      So thanks again to John @Suitepee for playing and everyone that commented in chat, that was really interesting to read. I had a hard time holding myself back commenting on it, but in the end I'm glad I didn't! :D

      John did a great job finding pretty much everything the map has to offer by himself anyway and I didn't want to influence people's comments in chat, but they made me feel like I managed to create exactly what I tried to anyway.

      That also includes many people not liking it and don't worry, this was a one-time-thing and I don't have anything else planned for now and then it would be completely different anyway as I usually don't play / enjoy maps in that style either.

      So yeah I'm glad if some people got at least some enjoyment out of the map and I hope the others can forgive me while just skipping past it! ;D

  2. I'm not sure if I should be amazed by your DMP 2017 map or terrified of it.

  3. Nate River

    2017 Collection

    It was interesting following the making of the Scrapper project and even though it's unfortunate that the original idea wasn't finished, it's still nice to see the existing maps for it released with this collection. I really liked all of its maps when I first played them and the new one (Map04) doesn't disappoint either. So overall this is a set of high quality maps with a nice variety in themes (as the maps for Scrapper were originally planned to be in different episodes). Visually they're all very impressive and the gameplay (that is most important for me) is interesting as well thanks to a good variety in weapon and ammo availability and all maps having a good flow to them. The way areas are connected in many ways gives both the player and the monsters a lot of freedom to move and attack and so makes the gameplay feel very dynamic and allows fast and aggressive play.
    Cool new WAD that like its predecessors makes good use of custom monsters and powerups to enrich the gameplay but still very much feels like a classic Doom mapset. Recommended to everyone who likes to grab their rifle and kick some ass! Map07 is my favorite.
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