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Four bite sized levels of varying difficulty, utilizing a small play space to pull off its own style of gameplay. Will expand upon the formula at a later point to get a whole wad of 8-9 levels to be released on Idgames. Custom music throughout, with 2 unique compositions and 2 retooled/remixed compositions from other sources. Contains my map from the 2016 Doomworld Mega Project.
Credits:
Map01: Avgvsta's 50 Midi Tunes from Open Game Art : Coarse Sands(instruments set to Sitar, with two parts repeated for stylistic choice and length).
Nick Baker's Useful Flats