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Everything posted by nrofl
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Great! How would i create these practical actions?
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Ok I have 2: 1. Can you make custom actions with dehextra? I see in vesper how the shotguns work and it looks like their firing projectiles with a custom action. 2. If yes to no 1, would a ROTT flamewall attack be possible? Thanks
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first is a cross between powerslave flamethrower and dooms rocket launcher. Second is an alternate take on a LMG sheet I posted a while ago. Free to use credit me though. creds to lobotomy, justin fisher, hdoomguy, id
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Doom: Evil Unleashed -- Status Update Thread
nrofl replied to hfc2x's topic in WAD Releases & Development
I’ve been waiting a loooong time for this -
i forget what i post here, heres the chaingun from In Pursuit of Greed but I filled in the dead space of the barrels
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[RC5] EVITERNITY II - RC5 Released!
nrofl replied to Dragonfly's topic in WAD Releases & Development
WHAT THE FUCK -
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Edward850’s zen dynamix video is what got me into doom modding so he’s the most influential to me. I also watched Icarus since he started making DMM so Ive always defaulted to him. Decino and marvellers videos are great too
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19 at the moment
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I think the main place to do this is through an artists dms for commission. I payed for an M_DOOM graphic not too long ago at that went very smoothly.
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Doom 2 In City Only - Community Project [All Slots Claimed]
nrofl replied to myolden's topic in WAD Releases & Development
map18 please! -
just started getting into this genre of music
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cyclops skull sentry-those last three frames are the attack animation will work on death frames later
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15
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Hello, I was wondering if there’s a way in acs script or other methods to change a levels pallet through a switch pull. Similar to flipping the power switch on ascension from black ops.