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Blast98

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Everything posted by Blast98

  1. Considering the theme, setting, and timeframe of this Doom game, it sounds like it's going to look like a futurized version of Hexen and Dark Souls. If the main protagonist is being called 'Doom Slayer', then the name 'Doom Slayer' would sound like a title that's given to specialized strong fighters and perhaps, the Doom Slayer depicted in this game might be the ancestor of Doom Slayer depicted in Doom (2016) and Doom Eternal, and perhaps, maybe also the ancestor of B.J. Blazkowicz.
  2. Gonna need more mappers for this as this project has been in development hell.
  3. This work will need to be done eventually.
  4. So, I need to figure out to make map transitions that are like that of what the levels in Hexen because I'm trying to work on a Hexen wad (even though I'm also working on Doom wads) and I want to know how to make the level transitions so that you aren't starting over if you teleport to the same map in a hub and instead, the level looks the same as before you exited it (the monsters you killed are killed, the items you picked up are picked up, and so on). If anyone knows how this method of level transition works, I would appreciate it.
  5. How come Korax's HP still remains the same at 5000 even as the notes said his HP was increased?
  6. I might do a map for this project but I'm not sure if I will because I'm trying to figure out if I have to put DSDA Doom into the PrBoom file.
  7. Anyways, there's now a custom title pic made for Delta Domain and you can find it on the first page. You may also wish to view it here:
  8. Hi there DukeOfDoom. I know this is off-topic, but can you please check your messages?
  9. I'll get back to work on this mod eventually.
  10. I love this useful resource pack that fixes sprites. I'm going to use them in my projects.
  11. Here's some more screenshots of my project I'm currently working on because there's more to the project than the previews I posted so far on my thread about this project:
  12. This is being made using BOOM because of useful effects that are available.
  13. Yes you can participate. You are welcomed to do so.
  14. Your texture packs are amazing. Good job making them! :)
  15. UPDATE: I just added in another map, MAP 19.
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