PSX Doom has been my preferred version ever since I got a copy nearly a decade ago. The lights, new sounds and more ambient music just do it for me. Plus more of a controller guy anyways.
The only other big event to bring a lot of eyeballs and potential new members the scene was Joel's Mapping Contest from 6 years ago. I admit I fell off after 2017 due to being frustrated with trying to work out how to make my own levels better and being employed steadily.
The use of teleporters gives me an idea for my abandoned maps if I ever go back.