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CzechMate29200

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  1. What the hell is happening with GLBoom? The walls, floors, and ceiling textures are rendered horribly. Chocolate Doom renders them better. What I mean is that, most dark textures, and in dark environments, look like it's just 8-bit color. Even though I have the Video Renderer set to OpenGL. Any help for this?

    1. Show previous comments  7 more
    2. CzechMate29200
    3. galileo31dos01

      galileo31dos01

      Have you tried changing the resolution? 

      In "Display options" everything selected to "Point"?

      In "OpenGL options" something like this?

      reretrgrggdfgdfdfbd.png.f7cef7b65f67e77a8f024257e95e46cc.png

      I have no problems with these options, probably you have to find the best configuration, if it's not something unconnected with the port.

    4. CzechMate29200

      CzechMate29200

      Ok, I'll check it out when I can. Thanks man!

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