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Plusw

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  1. Very nice classic techbase with great pacing. I enjoyed the progression of weaving in and out of the facility, requiring just enough navigational skill to be fun but not so much that I ever got lost. I'd also like to point out that the map was quite pretty in a delightfully subtle way. Just the right amount of detailing to look nice but not get in the way of gameplay or readability. If I had one complaint I'd say the encounter over nukage feels a little bit like you HAVE to tank a little damage from one of the arachnotrons if youre trying to avoid a tracer from the rev. (This was particularly difficult for me since I had arrived there with quite low health)
  2. Quite a fun map! I played on UV and had a pretty good time. The looping progression was satisfying and the combat was cramped but not stifling. The dark imp does a lot of work here, being a monster that goes down relatively easily but challenging your space more than a standard imp, making it possible to balance available resources around low/mid tiers without simply upping the monster count or starving the player too much to deal with healthier monsters. I also appreciate the little bits of flavor that add a nice sense of place to an otherwise abstract map (Those lava spouts turning on and acting as archvile cover are an especially good touch.) My only major complaint is that some of the ambushes were a little mean, not giving very much time to asses the situation before you were as good as dead.
  3. Thanks for playing, glad you enjoyed! I should mention that the ash texture that's always a hurting sector is the titular "Demon Dust". I've always found unusual damaging floors charming so I decided to incorporate one as a narrative element. You'll certainly see more of it in future maps.
  4. DEMON DUST is a Boom format mapset for Doom 2 currently in development. This demo includes: -1 map -DEHACKED patch with minor balance changes to a couple weapons -Custom pallet -Original Midi Feedback/Demos greatly appreciated. DOWNLOAD
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