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At the end i did it. Instaling weapons of Mars destruction and editing the velocity of the bullets.
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don't know :P it's been a while without playing it. But for sure, the NPCs have tracers (sentinel Droid, zombie soldiers, marines... al of them has tracers when firing)
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I'm a bit confused with that... i remember my guns showing "tracers" when fired, the pistol, the machinegun and the chaingun. Also, some monster fires the guns showing the tracers so.... Is that a problem i have? or is this normal? i've edited the files to fix that with no luck (all i get is permanent casings) IS there a mod or something for that?
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I got that problem too. but fixed. Go to your profile on GOG and search for your games menu. Go to Doom 3 and search for the menu "other things" (or similar) there you can find the keys. DISCONNECT INTERNET on your computer, then put the keys in the game menu. OPTION2: got to your Doom3 base folder, open doomkey and xpkey and write your keys there (without the two last numbers)
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Hi! I'm Adding a new version, replacing the crew soldiers (i was not so happy with them) to replace them with a small mele spider. The concept it's like the Empire doverman-dog version. Also inspired in a CloneWars spiderbot
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A good oportunity to replay the most difficult episode for sure :)
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mmm not sure what i have played... the first map is familiar to me, but i can't remember from what wad is. And the next it's from Ultimate Doom. If i'm not mistaken, it's the episode 4 with some changes to refresh it. 100% playable in any case. Thanks for sharing!
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Done! thanks for saying!
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Added some fixes and balance and a new compativility+textures pk3 (custom folder) for TWZone2 https://onemandoom.blogspot.com/2015/12/the-twilight-zone-ii-final-dreams.html Added footsteps and a new Ambient sound file in OPTIONAL folder
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That's a, FAN MOD without any commercial purpose. NOT A COMPLETE GAME, just a Conversion mod that works with Heretic and Doom wads (NO NEW MAPS OR .EXEs), This mod is based in my other one, Wardust's Rogue Rebel, but has a diferent gameplay. In that case, you will fight against ordes of spiders inspired on the ones seen on Mandalorian TvShow. Because the mod add a lot of spiders, it's recomended to play with Doom1 maps or Heretic. You can also try with Doom2 and slaugher maps, but that can be really intens for you and your GZDoom (oh yes, only tested on GZDoom) High recomended with darkdoomZ mod! ------------------------------------------------------------------------- ¡¡¡ON FOLDERS YOU CAN ONLY DOWNLOAD A SINGLE FILE AT THE SAME TIME!!! MOD LINK - https://app.mediafire.com/6ndmclxptc29r ------------------------------------------------------------------------- TEXTURES&TERRAIN (Selected, customized and reduced to lowres by me, also i made the terrain) https://app.mediafire.com/np1sikxhc7hzu Heretic and TNT https://www.mediafire.com/folder/wdlwtt98rphl8/Textures+for+HERETIC+&+TNT ------------------------------------------------------------------------- MUSIC: Can't share that one, but here my easy instructions/suggestions: 1 - Download that on the moddb @Xim's place: https://www.moddb.com/downloads/dark-forces-music-patch Edit the content at your own taste (in my case, Mandalorian BSO, of course) It works fantastic with Heretic. Thanks also @Doomenatorfor that. 2 - Make your own .pk3 file PREPARE a MUSIC folder and place it inside a pk3 Tittles must be the Doom ones: INTROS: d_dm2ttl, d_intro, DFSTART, d_bunny, INTERMISSIONS: d_dm2int, d_inter, ending: d_victor MAPS: DFMUS01, 02 and 03 for an intense action maps DFMUS04 to 34 for rest of the maps (I recomend the use of Force Commander themes, KOTOR, JediKnight and Mandalorian. I found that web with many themes http://galactic-voyage.com) CREDITS
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Hi! I'm testing it in Heretic. Looking for some options to disable shadows for example, but i'm confused. Where i need look for that? looks really cool!
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i'm really used to Heretic "missile" weapons, and that's my main reason to not play Hexen... That looks like a nice beginning for me with the game. Thanks a lot!
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Currently working on the ICESPIDERS on Heretic. Replacing Heretic sprites and textures and also adding new spiders. My plan is start a separate thread with that one due the diferent gameplay. Let me show you how is it going with the wip