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StevenC21

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Posts posted by StevenC21

  1. In regards to the new logo. I like it, but by this point I think we have set on our logo.

     

    I don't know if the following is allowed, but I'll do it anyway. Mods can remove at their discretion. 'Like' this post if you think the name should be changed. If I get 5+ likes I will use the new proposed one.

  2. I am not making a modDB post for this.

     

    There are far too many hoops to jump through. I am sorry to those who were hoping to see it happen.

     

    Edit: To clarify, Doom 64 does not have a modDB entry for a game, for one, so I literally cannot set it up properly. In addition, I cannot register Doom 64 as a game, due to a lack of high resolution images, amongst other things.

  3. I'm not talking about the visual issues (such as lava and ground being at the same height level and adjacent to each other, which I personally think looks like ass, although your view may differ). I mean gameplay.

     

    I'm currently on MAP25, and the last few levels have been utter garbage. So many invisible walls. With no explanation, rhyme, or reason for them. I've consistently had to look on the wiki for instructions on where they are, since, as false walls work, they look exactly like all other walls and have no indication whatsoever they are fake. I have no problem with this for secrets, mind you. But required items like MAP25's red skull key? This is horrible design.

     

    What do you all think? Am I just off my rocker?

     

    Furthermore, I have no clue how this game was beat before the internet had all these solutions and speedruns and such. If I had purchased this game, I would still be stuck on MAP20. Honestly, I wish I had never got TNT. Its just... very, very bad.

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