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Posts
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Post your Heretic/Hexen textures and decorations!
whirledtsar replied to Not Jabba's topic in Mods & Resources
Some recolors of the brass doors into green and brown. Also tried blue but wasnt having luck with the palette. -
Flatsprites are easier to use than decals because you can see what they look like in the editor
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None of my dozen or two dozen unfinished wads over the years are scrapped - just on hiatus :)
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Dissolution: Remastered Demo released!
whirledtsar replied to Gunrock's topic in WAD Releases & Development
Download link won't work anymore, anybody have it? -
Cmon, you know I meant PrBoom+ and ports derived from it
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Boom also supports OGG
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Little depth? I think it has plenty of depth just because the monster roster is so well-balanced. Like Doom, every monster has a unique role, and they all play off eachother. The depth comes from prioritizing the right enemies and using the right weapons in the right situation, not the level design. All of the enemies are faster than you, so you can't just pedal backwards forever, you always need to be reacting.
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Recorded a video with some feedback
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STAHL DER VERDAMMNIS (Steel of Doom)
whirledtsar replied to ChestedArmor's topic in WAD Releases & Development
Cool, final room looks good now. But it seems the player start spot has been moved to the wrong spot (you start in the lava area). Also, the textures on the border of doors (DOORTRAK) should be flagged as "lower unpegged" so that they dont move when the door raises. -
STAHL DER VERDAMMNIS (Steel of Doom)
whirledtsar replied to ChestedArmor's topic in WAD Releases & Development
I went back and found the way out. It doesnt really look like a door, it just looks like a regular wall. Anyways, there should be some visual indicator that you're locked in, like a fence raising, or a barrier lowering from the ceiling. -
STAHL DER VERDAMMNIS (Steel of Doom)
whirledtsar replied to ChestedArmor's topic in WAD Releases & Development
Nice level. The custom textures and SS replacements look very cool. The level design and combat flows nicely. The end seems unfinished though, because when you go across the bridge for the megahealth, there are missing textures, invisible walls, and no apparent way to actually finish the level. My only other complaint would be that the baby cacos are too cute to kill, haha. Also, there should be some health and ammo in the lava section, instead of in the secret behind it. -
Played Heretic for the first time. Impressions
whirledtsar replied to LouigiVerona's topic in Everything Else
The enemies in Hexen are much less spongey and also their attacks are less dangerous in general. Easier to coast through if you know where to go. -
You know the phrase "take it with a grain of salt"? That makes sense. But it gets my goat a bit when people say "take it with a huge grain of salt". Thats the opposite, that would mean put a lot of trust into it!
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Right click the link and select "save link as". Then select "keep" instead of "discard". At least that worked for me in Chrome. Its just being a bitch about possibly unsecure downloads.