Original Hydra thread:
I just finished my latest creation of map 4 of what I now call: The Chemical Potential, a map that I've been working on for a while. Here it is: . To describe this map in simple terms, its somewhat of a "gets progressively harder" slaughtermap. Embedded in some funky interactive gameplay, lot of archies alongside a final elevator room which I configured myself and I know there is some room for improvement so its not an official release yet. However, I do appreciate some playtesting if you don't mind so give this (map 4) a shot and I will gladly make any changes.
Boom-Compatibility
Screenshots:
The Chemical Potential.zip