Now this is quite fascinating! As for functionality I want to have, it's mainly more movement codepointers that allow for strafing and jumping, wandering randomly in circles, charging in a straight line, and backpedaling for when a ranged monster doesn't want to perform a melee attack. Though there should also be parenting things to other things, ambient noises that either loop or play randomly selected sounds, and perhaps even a way to have a monster block melee attacks.