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Fatalis

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About Fatalis

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  1. The color swaps in this are amazing. It's probably the best thematic palette swap I've seen in any map.
  2. You guys are fucking wizards. Is there a compilation of all DBP releases somewhere?
  3. I appreciate everyone's responses, they've been very helpful.
  4. I'm beginning my journey of learning to use Ultimate Doom Builder, and I see a plethora of tutorials out there to help beginners. I'm not new to map editing in general, I've built maps for a variety of games over the years but every editor has it's own way of doing things and before I dive in head first I was curious if anyone who considers themselves a newer mapper has suggestions for tutorials that were particularly useful in learning how to use the tools needed to make the magic happen.
  5. I might be in the minority here being aggravated about this but it seems like most tutorials blow right by information that helps you understand how the tool works. I don't care about making steps or textures or other shit that 12 monkeys and a typewriter could figure out in less than 5 minutes. Are there tutorials that explain the tool from the beginning? I want to know what the different engines are and why you might use them. I want to know how resource packs work. I want to know how Doombuilder interfaces with other apps like Slade and why it matters. I don't want to be told what to do, I want to be told what each aspect of the tool does comprehensively and what you use it for. I've looked through a # of tutorials already and haven't found one that focuses from the ground up on how the tool works. Maybe that tutorial exists and someone can point me to it?
  6. I'd really like to try Time Tripper, but does anyone else get an error on launch from GZdoom? Something about a missing string.
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