Jump to content

Arrowhead

Members
  • Posts

    1800
  • Joined

  • Last visited

About Arrowhead

  • Rank
    Obsessed MP Mapper
    Senior Member

Recent Profile Visitors

33636 profile views

Single Status Update

See all updates by Arrowhead

  1. Okay, I've drawn the main layout, and all the pertinent geometry for MAP03!

     

    Here's a contextual map - this one gets pretty complicated:

    9KOXkl8.png

    The red highlight indicates the level's main paths.

    Red lines indicate a deep depression or crater.

    Dark blue is a fence of some kind - decorative or restrictive.

    Green is an above-ground bunker of some kind.

    Yellow indicates the main central hill - it's quite large!

    Purple indicates a bridge of some kind - generally a few planks of wood laid across a trench, to allow you to travel over-top.

    Light blue indicates a completely underground area / bunker.

     

    I can't post screenshots of the geometry just yet, because its only using my placeholder textures, and it'll be hard to see things correctly when I take a screenshot aerially.

     

    I'll get texturing tomorrow, and should hopefully be done tomorrow! If I find enough time - at least the main chunk of work is out of the way!

     

    Excited to wrap this up, and then to start formal testing / wrapping everything up!

     

    I really want to get this pack released relatively expediently - I don't want it to rot on my hard-drive. I'm gonna need to find someone to help me make a TITLEPIC, but other than that, I'm most of the ways there, once I finish this map!

     

    Anyway, off to bed!


     

    :D

     

×
×
  • Create New...