Aaaiiiight, this is the correct answer.
Doom I: E1M3 (Toxin Refinery), E1M6 (Central Processing), E2M2 (Containment Area), E2M7 (Spawning Vats), E3M2 (the hand one), E3M6 (Mt. Erebus), E4M2 (the Romero one), E4M6 (Against Thee Wickedly)
Doom II: 2 Underhalls, 8 Tricks And Traps, 10 The Tom Hall one, 11 "O" Of Stupid Map Name, 14 The American One, 15 Industrial Area, 22 The other American one, 29 Living Endige
Plutonia: 2 The one with the invisible bridge, 4 the one that rips off Abandoned mines, 15 the other Abandoned mines ripoff, the two Living End ripoffs, The Innmost Dens ripoff and Go2It. And Odessey
TNT: Habitat Habitat Habitat Habitat Habitat Habitat Habitat Habitat Habitat