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Scorpius

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About Scorpius

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    “What’s wrong isn’t me, what’s wrong is the world!”
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  1. @DFF Thanks for the heads up! Sorry I didn't see it until now. I have updated my map: VENDETTA-V3.zip - Added sky transfer to sector tag 23. - Raised most sky sectors to match the height of the exit teleporter (hopefully it should not cut off now). - Fixed linedefs 534 and 415 not showing the correct brightness.
  2. This sounds like absolute Hell... and I'm all for it. Can I take MAP18?
  3. Sorry for the late update - CORPSEBLOOM_V2.ZIP My perfectionism kicked in hard. I made slight changes to the map such as adjusting the fights in the blue key room and fixed a couple of small issues.
  4. I wasn't sure whether to post here or the new thread, but I have finally finished MAP21's MIDI - MAP21_MIDI.zip
  5. MAP28: Bowser's Demesne or Luigi's Not-a-Mansion (in reference to original MIDI track).
  6. Hey thanks man! Glad you liked it :) Of course by all means - go ahead with the track! It was pretty experimental for myself anyways.
  7. Oh dang I kinda left this in the dust... I'll get on that MAP21 track very soon! Might even take on some unclaimed ones too.
  8. And alas, it is done! I really enjoyed making both the map and the song. :) Name: Corpse Bloom Play: Single and cooperative Comp: Vanilla / -complevel 2 MIDI: Rise from the Ground by Me! Tested: PrBoom+ v2.5.1.4 / GZDoom 4.8.2 File: CORPSEBLOOM.ZIP
  9. Heyo. I haven't forgotten about this project - just been really busy. I have started my map and should hopefully have something by this weekend!
  10. My mate looked at me weird because I was laughing at these responses... ok. Anyhow, good luck with the project. Sounds like a lot of fun!
  11. And alas, two months later, a new update is ready and available to play - download link has been updated. Any feedback would be greatly appreciated. Have fun! CHANGE LOG
  12. Just got back from holiday and spent some time remaking an old map. Hope you enjoy it! Name: Shadows of the Dead Play: Single and cooperative Comp: Limit removing / -complevel 2 MIDI: Shadows of the Dead by Mark Klem Tested: PrBoom+ v2.5.1.4 / GZDoom 4.8.2 Textures: The Return (RETRES.WAD) File: SHADOWS.ZIP
  13. I have a second (and probably last) update for NostraDM - my project from NaNoWADMo 2021. It is ready and available to play right now - just in time for Halloween! It took way longer than I thought it would to make it, but I am very proud to finally shove it into the world!
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