-
Posts
2856 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
News
Everything posted by CBM
-
idea for star trek 'ish themed TC...
use extracted md3 models from elite force combined with other quake 3 player models from other universes such as 40k, starwars, terminator, robocop and others...
using my gzdoom enhanced freedoom levels (when done) as the levels but the story then goes that Q tests starfleet on 32 levels where the enemies can be from different universes... maybe also multiple... such as terminators and borg in one level, doom monsters (mainly revenant, cacodemon, imp and arachnotron) plus misc non doom monsters in another
with each level having a team consisting of the player and several friendly fellow crewmembers
using the weaponry mainly from after dawn and giving some of the enemies that same weaponry such that when killed they can drop useable weapons
so... using Q to explain why they encounter things not native to the star trek universe, might be interesting?
-
I just extracted 18 borg MD3 enemy models from elite force...
8 unarmed (needs a regular weapon), 7 unequipped (needs an integrated weapon), an unarmed drone former starfleet officer, the borg queen unarmed and drone seven of nine unarmed
now I need to find out what weapons and equipment they should have
I already have a phaser rifle and I have the ability to turn any 3d model in to a quake 3 weapon, I must look inside the data files of elite force to see if I can find some quake 3 weapons there as well
the unequipped drones could be demons and spectres when equipped while the unarmed drones could be zombiemen and shotgun guys when armed
each with 3 or 4 variations
-----------
a group of pirates could also be interesting as opponents in one of the levels
-