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Youda008

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About Youda008

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  1. @Average Sorry, didn't receive notification about this one. Of course you can, that's what forums are for. But i cannot promise you anything. I already spent much more time with this than i originally planned, and it has caused me back/neck issues several times. I will probably cherry-pick only the easy suggestions and throw the rest into the "do some day" pile, just like those many open github issues.
  2. Honestly, after watching some youtube videos about it, i'm little scared to download that file to my disk, fearing it'll be some kind of rootkit that will start doing weird things with my operating system :D
  3. 1.7 is out Main highlights are Explicit dark and white theme that works on Windows 10. Ability to select different storage (preset or global) for different groups of options. Highlighting invalid file/directory paths with red text.
  4. Woof will fail to start if you supply it unknown parameter?
  5. Hm, sad. But i don't think it's possible to easily switch to dark mode in Qt without fully re-defining the color palette.
  6. I think it follows the system settings, because here someone has made it dark, without any specific setting in the application itself.
  7. Hi guys, 1.6 has been released. This time with much better non-ZDoom engine support. Most relevant changes are: Audio and Video options have been moved to a new tab to allow shrinking the launcher for smaller resolution monitors. Re-enabled Gameplay options and Compatibility options for Standard (Default) launch mode. Added possibility to display the engine's standard output and process state. Added possibility to export a preset into a file shortcut on Windows. Added ability to automatically use preset name as a directory for saves and screenshots. Added "Show FPS" checkbox to Video options. Added an option to select a compatibility level for ZDoom and PrBoom based engines. Added support for more non-ZDoom engines with ability to manually select source port family. This is probably the last bigger feature release. I consider this project successfully finished. After this, i'm going to do only bug-fixes and minor improvements, and maybe a very simple feature from time to time. Of course there is still infinite number of ideas for possible next improvements and features, but it really costs a lot of time and life energy and i had to draw a line somewhere. Hopefully you will find it useful even at the current state. Download here: https://github.com/Youda008/DoomRunner/releases/tag/v1.6
  8. Thanks for feedback. The issue with -file has already been fixed in the recent release. About the Map pack tree view clipping the long names, i'm trying to find a way how to solve this, hopefully i'll come out with a solution soon.
  9. Is there any story in these maps, or it's just plain demon slaughtering?
  10. Is there any story in these maps, or it's just plain demon slaughtering?
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