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Everything posted by Clippy
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Here is 14, I never usually do this but I attempted to make a more darker and creepier map Many inspirations from @Snaxalotl in this set, of course name is parody of stickney installation (worth checking out if u havent played) I've also included a bonus strategy run to make the ending easier Thanks for your support everyone and happy Fried Chicken Friday
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Post your Doom video! [but don't quote video]
Clippy replied to DuckReconMajor's topic in Doom General
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I'm sorry that you're having a hard time but you got to try to find a way to stay positive and get meaning out of life besides high school and Fallout 2 As for having no goals or tasks givin to you, get out there and try to find something to strive for & create your own goals and tasks There might be some things out of your control for the moment but you can find other ways out of the rut and even just get out and go for walks get some endorphins I know we've had some unfortunate situations in the past working together and stuff but I do see that you're trying to make amends and stuff and being a better person and you also have that art thing too so Keep your chin up man
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Post your Doom video! [but don't quote video]
Clippy replied to DuckReconMajor's topic in Doom General
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⁹yes @lirui1001 makes AWESOME speed runs and did sone things in crate expectations that blew my mind! And yes 25 did have some wacky extensive areas but don't worry size gauging is always a big hurdle for new mappers people either go too big or too cramped you'll get there Now who wants to learn English from me?
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Post your Doom video! [but don't quote video]
Clippy replied to DuckReconMajor's topic in Doom General
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Lol good stuff thanks for being a sport Here is 24 Shortest map in set? Was fun Lil adventure i like more fast playing things like this and is a nice break from lengthy travels Your other maps are fun too just sometimes it's a tall drink of water so I appreciate this experiment and deviation from the others
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Post your Doom video! [but don't quote video]
Clippy replied to DuckReconMajor's topic in Doom General
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Post your Doom video! [but don't quote video]
Clippy replied to DuckReconMajor's topic in Doom General
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Hopefully this one isn't as late haha I was planning on doing another 5 but real life got in the way. Givin that these maps are harder and potentially longer, I'll be doing the remaining 8 one at a time for more focus It made sense to me to digest the earlier ones in groups but for these last ones, will give me more windows of opportunity as well And yeah clip / canada flag was great - I saw it as the nice tribute it was and loved it. One time someone else made what they called a "clippy map" copying an exact emblem of my logo and passing it off as another clippy trash map, that bothered me hahah - but this is not that, what you did was respectful, tributary and nice - thanks man Sorry I missed the glory hole dancer, sometimes I play fast and frantic and can miss stuff, will have to go back to it anywho good stuff, stay tuned. I have more vids on the way and been having a blast!
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I'm a firewood scavenger
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Post your Doom video! [but don't quote video]
Clippy replied to DuckReconMajor's topic in Doom General
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Post your Doom video! [but don't quote video]
Clippy replied to DuckReconMajor's topic in Doom General
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Post your Doom video! [but don't quote video]
Clippy replied to DuckReconMajor's topic in Doom General
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Another nostalgia inducing memory trip with a few twists, this one was nice and short and luckily easier for me than the other outings - @thelamp visited me for this one - good times Looked up that last secret in editor after, and wow - cheeky stuff bud lol Still curious what you do next, you almost have a full episode on your hands!
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Post your Doom video! [but don't quote video]
Clippy replied to DuckReconMajor's topic in Doom General
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Blood Temple - Doom 2 Single Level WAD
Clippy replied to Skullzrawk9's topic in WAD Releases & Development
Needed something short to play, found this - busy times - all time I got for doom 2day lol Nice little map, as another said, brightness variances would help - If not for berserk then shotgunning lots of hell knights and stuff would have been a chore, this def feels like a map for the berserk enthusiast so I let loose. Was actually pretty fun in that regard, I had the right focus to punch a lot of things good tonight One thing, that rocket launcher pickup to open up imp closet .. er . might want to be repeatable. Players or imps can get stuck in there, and you def want a way out if you are in there with the door closed haha -
RAMP 2024 - Newcomer-friendly community project!
Clippy replied to DavidN's topic in WAD Releases & Development
I also have maps, too lazy to get into it 55 & 110 if you're familiar with my maps from earlier ramps, you might see a trend here I hope to make one more before month is out - had very fortunate day The ramp hud music is really great haha anywho ramp, I love it, always inspires me to be creative and do something, love the free range and no restrictuons, what usually holds me back from other CPs - I just like to do what I want, but hope ppl stull have fun :P alrgh 'night -
hey guys hey busy times, only now getting to sit at computer and reply. Everything in my house and garage is breaking and I hurt my head doing renos lol anywho @Dubbag Sears amirite, that map and video was a great time bud - legit, miss our hangout sessions @lirui1001 Thanks for sharing here and pulling these off. As a creator it's fun to see blind reactions but also very fun to see a map you made mastered and played at peak performance like this, you did techniques I never even thought of haha - great vids bud @ipaqmaster Thanks for stopping by and glad you got entertainment out of my silly maps bud @Stupid Bunny Nice to see ya, I hope to play more of your maps too some day just time constraints are a bitch - 17: I tried to make the key spirals not trappable just sticky, I tested in crispy, dsda and gz and was never able to completely stuck myself, I always fish flopped out of there somehow - wonder if u were truly absolutely stucked. 18: good stuff, yeah this could be my most confusing map just how it ended up haha - and as for what is optional, well.. the entire map can be skipped :P 19. A map that could only exist in this set as large cat said, the blue ones were introduced here to add to the "cognitive load" 20: is a map Im most happy about, once you hit exit button you will eventually blow up romero regardless. Try to survive if you can, nobody has been able to do it yet (except freelook rocket jumping which is kind of illegal haha) Always fun to see your feedback man thanks so much and @plums I'll never forget you made demos for me, its just finding time to watch em is hard as I need our shared computer. My wife and mom going to paint pottery or something stupid so Im going to take this time to work on RAMP map, only have this month to do it I'll be back later with more time to resume my reveal series, I missed this week Take care all and thanks for the support!!!
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RAMP 2024 - Newcomer-friendly community project!
Clippy replied to DavidN's topic in WAD Releases & Development
I'm already working on something really silly I love ramp and the big collaboration and especially the lack of any real limitations letting all sorts of wacky ideas flow free range -
Post your Doom video! [but don't quote video]
Clippy replied to DuckReconMajor's topic in Doom General