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Clippy

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Everything posted by Clippy

  1. Hey one last ditch effort here before putting my new megawad: crate expectations on /idgames I made custom icon of sin noise that sometimes is canceled out by other noises in dsda such as accessing menu or quicksave Sometimes it doesn't play out We used dehacked to make it top priority noise a lowered others. Still not foolproof It seems like nothing we can do guarantee success here but with this community sometimes secret genius appear Works fine in gz of course lol Anywho thanks for listening
  2. Back Again, landed on another Jim Flynn classic lol - UP AND DOWN : https://www.doomworld.com/idgames/levels/doom/d-f/dmupdn I landed on Jim Flynn before, end of this vid has a link to that This was small and weird and this guy had some ideas dont get me wrong, the titlepic lifts sound good on paper but are slow and agonizing to work with. Lots of 90s stuff likes slow ass moving lifts and waiting obscure secrets, mazes it has it all - for the time lots of ideas and variety - super old map what can ya say history amirite stay tuned tomorrow I got one last vid and its a biggie
  3. Haha actually I been filming my own random file finds and it occurred to me I may not have been using the best title format This sent me into a pedantic spiral F8gured I would see what other over thinkers had to say
  4. Gotta stay hydrated And you had your chance to help me with this Dilemma Turns out it's a real issue we got to get Unified
  5. Okay this is a big ticket idea
  6. Sorry I should have clarified that I need help with writing it as well
  7. How do you do it? Are there spaces? Periods? Which letters are which case? Let's get in depth with this
  8. 80?!?! Holy crap u guys well after 3 months I'm back and here is one of a few adventures coming on: SARGE CITY by Jim Donovan : https://www.doomworld.com/idgames/levels/doom2/s-u/sargcity It's a 1995 confused Doom 2 map in the E1M1 slot lol not much to say - this is standard 90s jank - a roster of mostly shotgunners - a crap pile of weapons and one random archvile - nonsensical progression and unmarked doors and exits yeah really standard screwed up 90s fare lol I have a couple more adventures coming on the weekend - stay tuned!
  9. You're over thinking it bud. Yellow key is available after Archie fight in one of the rooms. Use it to begin next stage. Other keys are now available to grab after fight - click on gray crates Absolutely no archvile jumps are required for this map except to grab some optional secrets early that can also be obtained later Let me know how ya make out 😄
  10. @The Royal We glad to hear it's up your alley. And I guess it would be speaking of non traditinal mapper: I'll NEI'll forget this experience haha one of the most unique in depth maps i ever seen anywho if ya keep on trucking hope ya have fun andvthanks for stopping by 🌙
  11. When I posted in this thread I truly and sincerely thought I was posting a thread that would get deleted or maybe even get deleted so fast I wouldn't be able to submit my silly post Yet here we are lol
  12. Thanks fellow mapper who also likes to do crazy things lol. And @VanaheimRanger still enjoying your vids buddy!
  13. Oh by the way Here is an early playthru I did hanging out with the author Good Times!
  14. @TheShep map Sorry buddy. I know this was a wacky challenge level. You were close with all 3 keys all was needed was to run in and press the big button to crush the remaining barons. Or failing that wait for them to come out. It was a short tribute map to Baron door series lol but I get its not for everyone There are other maps with more action and different concepts if you feel like level jumping or if not- well hey thanks for giving it a try and have a good night 🍻
  15. @OniriA hahah thanks for sharing and keeping busy at work - I can make it transparent no prob - fun times @NightRiding Doom Thanks buddy - I think I got fortunate timing - nothing epic to compete with at this time, no my houses.wad - everyone seems to be overly nostalgic to remake the same 30 year old doom 2 maps with slight changes but I wanted to bring something as original to the table as I could. As for hard - yeah - I kind of catered to myself to what I could find challenging - dont forget them difficulty settings! @TheShep ok - I see that - crate prject there - I was confused the way you were talking I thought you mapped for it - come to think of it - do you map? Might could check one out. In mean time been really enjoying your own playthus of my stuff - was fun to hang with ya last night - feel free to share that content here any time @VanaheimRanger Thank you SO much for sharing this experience - I never knew about VR doom and it was so interesting to witness - the different kind of feel and movement and stuff - I really liked - glad to see it's manageable with it - thanks for also commentary as well it was fun listening to your thoughts and reactions - good times You guys are giving me fun stuff to watch on this rainy day Also I am super stoked I havent had to bug fix yet, but I'm sure the other shoe will drop. No changes 3 days after release has never happened for me, I thank my playtester team thorough playtesting, man I feel like I had a better playtesting crew than Romero did haha - awesome when ppl come together like this good tomes - feeling great
  16. I've never been a fan of arbitrarily killing specific x monsters makes thing happen - it seems counter to the way doom feels - with exceptions to a few special maps - using this progression method often and randomly makes for a weird feel - for me anyway haha
  17. Alright guys, on this rainy crappy day, finally have a chance to write back to all you fine ppl. Since I released this I been a lil busy - hanging out with buddies n such - yesterday I got to use my father in law's car and it has soooo many buttons. I drove the crap out of it countryside through snowy wacky terrain, farmlands and such - a real good time, I feel bad cause I returned it filthy. But my uncle in law showed me a new card game called Spite and Malice - was pretty fun - and I saw a deer! Anyway Im gunna say a lot of things, too much to proof read but here goes @Biodegradable first reply lol - kudos - can you believe I finally got it done? It kind of consumed me but I had to finish this damn thing. I had so much pep and vinegar at the start but yeah - now its like a major load off eh - feels good to get it out there. I think I'll take a break from mapping for a bit after this, it damn near almost became a full time job. I'll come back for Ramp unless something else sparks my interest. But sure as shit never making a full on megawad like this again LOL. A YEAR bud. yeah - I am very happy with this tho - but its almost certainly my final megawad. Single releases, community contributions or small sets if anything after this. Now that I got this project done and almost 40 - I want to step back a lot from sitting on my ass - doom making and playing, get back in touch with nature and get active again - this project almost killed me - I need to hug a tree haha - have a good 1 @Stupid Bunny Good point, become a box and then get out of the box, and make more boxes. When life gives you boxes ... you clone those boxes .. and make ... SUPER boxes. My cat Conky literally just jumped into a box as I'm typing this. I'll meet you again further down. @Arrowhead My megawad same day release buddy. What are the chances huh? I hope ppl check out your deathmatch collection - too bad I suck at deathmatch but there's def a market for that. I know some deathmatch lovers, will recommend it. And yeah, only until now I used crates as just things to be around as well, not sure how I came up with interactive crates - at this point I dont even remember - but it was fun coming up with the stuff. @plums Spin it like your avatar buddy - thank you! I used to work at a grocery store and this old man just took a plum out of produce section and ate it - didnt give a fuck lol. Walking around, CHOMP - who does that? That's the only plum story I have. @Doomy__Doom I went through a few iterations of names lol - originally crate scott but then crate escape once I started putting maps together. I never bother changed the file name. It doesn't really make sense anyhow. Crate Expectations seemed to fit best and landed, I tried other things - this set was almost called "With Crate Pleasure..." LOL - yeah we had fun coming up with puns and such. As for the filename, dont pay it any bother. I'll probably just keep it to confuse ppl, that & IDGAMES only allwas 12 character filesizes @OniriA - that is a nice little graphic, thank you - love it - will find a way to use it somehow - already put it in my slideshow folder if I ever stream again @Doomkid - nice to see ya buddy - that quote - yeah - I'm not good at scripting / advance planning - all these maps were off the cuff with no things written down (besides just map names) - I just go in and hope for the best. Same with trailer - 5 hrs of footage while playtesting condensed. I slapped my mic on and said a bunch of stuff and edited out any pauses - I didn't realize how that sentence was but its there now - glad I amused ya lol - and thanks again for the kind words, encouragement, behind the scenes help along the way - you're good ppl @EduardoAndFriends You totally did make the coke/pepsi - thanks man - also for playtesting and praise - glad you had fun. Turns out everyone likes dr pepper but nothing beats the classic coke and pepsi rivalry - how do YOU want to get YOUR diabetes? @video_ouija - Thanks for testing out tonight, which was last night - how did it go? Hopefully decent - have a good 1! @LVENdead - I have to say, truly, your words are the best words of the words. I'm not the best at words - but your description was alluring and captured the true essence of what I was going for, better than I ever could have myself - and I thank you. I was actually touched. Very much appreciate that man - thanks for all the support and friendship - another grade A human being hazelnut onion man @Stupid Bunny and we're back! Thanks for taking the time from your own project to have a gander. I know what it's like since we are so similar - making a wacky off stream megawad - its hard to find time to play other ppls stuff. Hell I only did 5 playthru vids all year and thats unheard of for me. Glad you enjoyed the first 3 - yeah I was worried that map 1 wasnt much of an offering - and hope 3 isnt too hard - there is the stuff there needed - just takes some lookin - and my secrets - maybe I should have gone easy on the first few maps but I love hiding stuff in doom - its one of my most favourite things. But all these maps can be beaten without em, I made sure of that. Glad you were tickled - most tickle since going down? Maybe lets not get carried away haha but thanks for the compliment :P - see you again gain further down @LerxstInWonderland Now this is a surprise - haven't seen you around in a while - with over 3000 vids I still remember your maps bud - interesting hellish well crafted high pressure maps - evil stuff haha - but in a good way! Embrace the zanieness hahah probably a good way to go - im trying to do something different but still playable and engaging - secrets are never needed but yeah- I have an over the top secret hiding disorder it seems. And my goal was to see how much I could do with doom 2 format - I still found many limits in limit removing but making these discoveries and trials and errors was fun, got me thinkin - anywho just glad you had a good time and nice to see ya @Clippy thanks for making that reply before I could make this reply so ppl didn't think I was ignoring them. Think we should have shake and bake chicken wings tonights bud? @Stabbey STABBEY! Another blast from the past! kudos on finding all the map 1 secrets - legit - I hid them way too absurdly especially for map 1 but I seem to have no self restraint haha - "explodotron 3000 or whatever map" LOL I assume you mean map 6? Think green evil eye to the far left - or just use an editor and cheat - I'm fine with ppl lookin under the hood @Delisk - nice to always see ya around playing ppls maps with your wacky mods - which I am so glad worked - I worry about mods cause I seen others lag on this set. Design wise I only built it around traditional play, but I'm happy to see ppl play em however they want and this was actually a fun watch - my fave part was when that lil buddy of yours and you were falling down the baron door drop and they fell with ya and beat you to the bottom @EduardoAndFriends again - thanks for chicken leg and additional compliment - I can tell you really did have fun and that puts a smile on my face @RataUnderground I never heard of this the sky may be so I had to ask about it - from what I understand its just meant to be a full on troll and broken on purpose - thats not quite what I was going for here - in fact LVENdead's post above sums it up best. I wanted to challenge ppl but still keep it as fair as I could without any over all BS - just wacky out of the box ideas. But I know thats not for everyone - but if you're looking for traditional play, yeah you came to the wrong place haha. Thanks anyway for trying and providing your honest feedback @dragzxnd I'm glad you tested this project too - you were the first to send me footage of many maps - thanks for being a Guinea pig - I know in your YT world you play quite literally EVERYTHING to come out - so your feedback really stands out to me - I know you've literally seen it all and my goal was to deviate from norm. This project almost killed me so whatever I make next, nothing will be this grandiose ever haha - It's too much work to make a one man megawad - I'm still glad I did tho but yeah Im going to take it much easier after this now that I got this craziness out of my system @LoatharMDPhD // I never know what you're saying. Hi. Hope you're doing well @TheShep Nice fellow crate enthusiast, unfortunately I never found my way to the project you mentioned but mapping is fun isnt it - good luck if you ever tackle these and thanks for stopping by @Pistoolkip Thanks for hype - I put all my insanity into this - every drop - I'm sane now. Good luck on your own megawad as well - looks like I won the race afterall but wasn't expecting to. Hope to check out yours too when the time comes - good luck! @LoatharMDPhD // which walkable midtexture did you rub on me? The blender in map 6? lol - if only it really blended - the circle of death in map 3 I mean, yeah it's a slight burn - but I filled it with corpses n such to make you think it could be a danger - why would you think there would be candy here? You can just buy that at a store @Pezl Whoa half way played already huh? Good times hope it worked ok - no worries about footage man Im just glad you had fun - when I get a chance I will try to check out your newest map as well, hopefully in between another of your 4 month disappearances @Stupid Bunny we meet again - maybe I did go a little far in map 3 - I tried to keep adding a little more to it but yeah - crate lineup was an idea I had but maybe not the most engaging gameplay idea - but I tried - many different ways to approach it. The enchanted forest is what darkens the island if you stay out of it you'll be fine. Map 4 was my love / hate final love letter to the baron door cinematic universe. I wanted to make a cathartic feeling map that gave you the best of barons and doors - doors getting their revenge and crushing barons and making a map where really, the doors do most of the work for ya. And map 5 was just a murder party haha - thanks for all the feedback map This release has gone very well for me so far, I am moved at the feedback - happy nothing broke (yet) and am just so glad to see the community together like this - I'm very happy Thanks again everyone - I'll try to keep up with any additional replies that come in
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