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About Triangle Box Studio
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How to lower volume for a single SFX in SNDINFO?
Triangle Box Studio replied to Triangle Box Studio's question in Editing Questions
Tried it. Didn't work. Here's my SNDINFO without the volume code. I can't find anywhere online with an example of how to properly put the volume code in my SNDINFO. I want to lower these SFX. Bzz/Bzz BZZ Bzz/pain BZZ_HIT Bzz/death BZZDEATH -
How to lower volume for a single SFX in SNDINFO?
Triangle Box Studio posted a question in Editing Questions
I am not quite sure how to use this lump. I typed this: $volume Bzz/Bzz BZZ 0.5 But I keep getting an error. What am I doing wrong? I am trying to lower the volume of just a single SFX in sound info. Thanks! -
what are you working on? I wanna see your wads.
Triangle Box Studio replied to everennui's topic in WAD Discussion
My sister and I are working on a TC. Not a lot is done, but here's a custom enemy, fence, textures, and sky!- 9895 replies
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How to make a default player character in a TC?
Triangle Box Studio replied to Triangle Box Studio's question in Editing Questions
Thanks, I'll try these and see what happens! This helps a lot. -
How to make a default player character in a TC?
Triangle Box Studio posted a question in Editing Questions
I'm trying to attempt making a TC for the first time, but I cannot figure out how to make the player character! How would I go about that? -
My favorite is E1M8. It's dark and creepy.
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Which sourceport do you use the most and why?
Triangle Box Studio replied to Thermal Lance's topic in Doom General
I mostly use GZDoom. LZDoom for my laptop. -
Mayu's Scary Adventure [DOOM II wad]
Triangle Box Studio replied to Triangle Box Studio's topic in WAD Releases & Development
I'm currently working on a version 2 of this wad. It will fix a few things (like misaligned textures) and tweak things, and maybe add some things I didn't have time for originally. -
Lots of snacks.
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I like DOOM 3 but I like the classic DOOM a lot better.
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This is another birthday wad for my sister @Kokoro Hane but a lot more elaborate than last year's The IDK. I replaced the player character, made some new enemies, and even added one new weapon. It's an 8 map single player campaign + 2 secret maps (so 10 in total). I've been working on it since February, and finally finished it on September 1 which was a week after her birthday (and happens to be my birthday lol). This is the first time I've experimented with making my own monsters and custom weapon. There's still regular DOOM monsters in here too, so it's a mix. SPECIFICATIONS & REQUIRED SETTINGS Singleplayer IWAD: DOOM2 Map Format: Hexen Source Port: GZoom or LZDoom Compatibility: Default Rendering: Hardware Texture Filter mode: None (nearest mipmap) Jump? No Crouch? No Mouselook? Recommended (mainly to look at tall artwork), but not required Download: https://triangle-box-studio.itch.io/mayus-scary-adventure SCREENSHOTS:
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what are you working on? I wanna see your wads.
Triangle Box Studio replied to everennui's topic in WAD Discussion
This is map 6 of the WAD that I am making for my sister's birthday. I started the WAD in February. I wanted it to be done this month, but next month it should finish. -
What Video Game Are You Currently Playing?
Triangle Box Studio replied to Neurosis's topic in Everything Else
Randomly played some Mirror's Edge levels. -
Gun: BFG. Monster: Arachnotron.
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This is an animation I made and I plan to make a series out of it. It took me about 6 months to make, but I had large portions of doing nothing because I didn't storyboard so the concept kind of went everywhere. So this is just a prototype. Drawn in Krita.
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