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About ABearInThaWoods
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is also CyborgBeardMan
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Yeah, we discovered this during @fuGue_tv's stream. I'll have this fixed for the next RC update. GG on the technical UVMax
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Welcome to space, it's pretty rad.
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The DWmegawad Club plays: Doom 2 in City Only [vote now]
ABearInThaWoods replied to dobu gabu maru's topic in WAD Discussion
Oh wow, that was quick eh? Well it'll be the first time I'll have a map in the club so that's both exciting and terrifying. I'll try to play along and when we get to my map I'll just talk about the process of creating it. I'll wait until tomorrow to drop my thoughts on both maps 1 and 2. -
Voice in the Abyss Now on Idgames
ABearInThaWoods replied to Bloodbath Giraffe's topic in WAD Releases & Development
Congrats on the idgames release! I'll have to pick it up again after having played the early versions. -
Doom 2 In City Only [Now on idgames]
ABearInThaWoods replied to myolden's topic in WAD Releases & Development
We built this city!- 202 replies
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Unfortunately I'm going to have to drop out of this project. I've been hit from every angle by life and it's prevented me from getting anything done. Between multiple migraines taking me out for several days, overtime at work, and multiple pet deaths, I've been left too exhausted to even begin mapping. I apologize for not being able to produce something for you.
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Map Name: The Consumed Metropolis Map Slot: 27 Author: BearInThaWoods MIDI: Guess We Are Fighting Cyberdemons by Megasphere (Alien Vendetta Community MIDI Pack) Coop/Difficulties: Difficulties: Yes CoOp: No Screenshots D2ICO-Map27-BearInThaWoods.zip
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[RC3] 1K1K - A COMPACT Community Project for Doom 2
ABearInThaWoods replied to Yop's topic in WAD Releases & Development
Ahh, a true man of culture =) -
[RC3] 1K1K - A COMPACT Community Project for Doom 2
ABearInThaWoods replied to Yop's topic in WAD Releases & Development
It's here! Very awesome! Hope everyone enjoys the wad, congrats to @Yop and the rest of the team. I'm going to play it ASAP. -
PUSS XXXIV: Naughty & Nice (Dev Thread)
ABearInThaWoods replied to Death Bear's topic in WAD Releases & Development
I'll have a final update in a day or two. Aiming for: -Cleaning up visuals -Making the gameplay a little more fair -Implementing difficulties (Solo-net/Co-Op included) -Actually testing the map (I did test but I wasn't thorough) Update 12/31: Alrighty, I think I've hit every goal I was aiming for. Unless there's something really bad I don't anticipate any further updates for this map. Just did a few runs on UV and it's actually easier than it appears. Happy New Year! Pinging @Death Bear for notification. Puss34-BearinThaWoods-V3.zip -
PUSS XXXIV: Naughty & Nice (Dev Thread)
ABearInThaWoods replied to Death Bear's topic in WAD Releases & Development
I've made a quick update to my map. Just fixing a few bugs and cleaning up the gameplay a bit. Also added a secret and extra MP enemies. Sorry for the lateness. I figured because of the holiday I might be able to squeeze this stuff in the first release. If not then save it for the next one. I think it's pretty much as close to final as I can make it. Puss34-BearinThaWoods-V2.zip -
PUSS XXXIV: Naughty & Nice (Dev Thread)
ABearInThaWoods replied to Death Bear's topic in WAD Releases & Development
Map Name: [ Spelunking on XMas Eve ] Author: [ BearInThaWoods ] Music: [ Sonic 3 - Ice Cap Zone Good Future Remix ] Format: [ MBF21 ] Build Time: [ 2.5 Hours ] Co-op Starts: [Yes] Difficulty Settings: [No] Which List Are You On? [ Naughty ] Gimmicks: [ 4 Cyberdemons, Closets of Revenants ] Puss34-BearinThaWoods.zip I tried my best to stay within the limit and even streamed the initial 2 hours but wasn't able to complete. So I finished it up in the morning. It's super rough and probably barely completable. It needs some TLC but I don't speedmap, so it's an accomplishment for me. Edit: I just realized I forgot to include a secret and im at work. Uh... my bad