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Peccatum Mihzamiz

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About Peccatum Mihzamiz

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    Tonziz Dunazz Scalizix
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  1. Made plasma gun replacement sprites for GAYhem 2024.
  2. The unholy crossover between Sunlust and Piña Colada is finally here! None shall escape the gravity of Simulacrum!
  3. I'm looking to have a way to give a player, monster or object a horizontal shove without damaging them. Would be great being able to make a custom device (weapon slot) that moves the player directly forward when suspended in mid air via peccaportal. And to be able to adjust that from directly forward to another direction would be a nice bonus. Also for the mapper to be able to code that thrust so it is adjustable to a project's taste would be great. Napsalm and I looked into mbf21 being able to do this and got far, but it all involved things like explosives going off in front of the player etc.. I would like to be able to be flying with peccaportals and then get a push in mid air to another direction. I might link it to ammo for this feature being scarse etc.: forcing the player to not miss their direction or having to do it over.
  4. The pyramids, Michelangelo's David, Shakespeare's Hamlet, van Gogh's Sunflowers, and now: Revenant Hallway.
  5. Vortexx_slapzz96 is starting a playtest of the set now on their Twitch channel over here. I assume he'll touch upon your maps soon @BluePineapple72 @JJBoren @horselessheadsman @Egregor @Pistoolkip @Death Bear @PinkFlamingo @MoiraHeart @Yagacaw @Blexor
  6. Seconding the spreadsheet by 4shock, it's an amazing resource! PUSS has several Christmas projects by now:
  7. Hey there, sorry to hear you're feeling down shep. I wanna say a few things 'in defense' of you without taking away from the honest and I think good feedback you've gotten from people like @Major Arlene and @Meowgi. I also want to share some of my own thoughts. I have been watching your channel for... over a year now? In that time I've probably seen you play dozens of wads that were just released in RC1. Looking just through your VODs from the past month I see PUSS33, Doomworld Dating Simulator and Crate Expectations. I've seen you play a lot of new stuff: streams that probably have helped mappers in one way or another to make their stuff better, and I wanna thank you for that. Last year I wrote a critical message to you in a DM, and you wrote a comprehensive and kind message back to me and adjusted your behaviour on stream. Thank you again for that, buddy. Not everybody can take feedback like that and I respect it a lot. I've watched your channel a lot and I have never given you feedback on how I thought you could make your stream grow. This despite me hearing you talk about your stream and hearing your desire for growing as a channel often. The feelings you've expressed in this thread: I've heard those expressed quite a few times. Each time I thought the same thing: talking about channel growth in a negative way on your stream is not content I like. Yes, you have those feelings but expressing them like that is not the best look for your brand, I think. Showing things like confidence, joy, humility, having fun with the maps and chat: those are the kinds of things I am drawn to in streamers. You do all of those, but hearing the negative talk about how you are not getting the attention you would want is often in there as well and it doesn't feel nice to me. If you want: hit me up on discord and I'll have a voice conversation there with you or however you want. With you and me talking about this whole thing and me giving you direct (honest/ harsh?) feedback on how I think you could grow your channel. For whatever my experience as quite the casual streamer is worth. I hope you can find a better fit into the broader Doom community, without any negativity or entitlement and just the joy of the maps and the people. Take care dude.
  8. Map Name: Pineapple Polka or: how Spike Spiegel and Faye Valentine entered a Space Cowboy Grocery and purchased seventy-two Blue Pineapples. Author: Cowboytum Missamiz Format: MBF 21 Music: Fish Polka by Lee Jackson Build Time: 1:47 Hours Custom Enemies Used: Monsters 1, 3, 6 and 7. Horse Counter: One (two if you count the hidden one in the optional area) Textures Used: Loved the new BLMPKN and RSTYTRMBN textures so mainly used variants of that one. Town Name and State (nothing below the Mason-Dixon please): Horst-Sevenum, Limburg. Co-op Starts: Yes, with lots of cool fancy co-op only stuff! Difficulty Settings: Yes Comments: Joke's on you Blue, I made a real map! Really nice we get to finally experience the Cowboy Bebop universe: been wanting to make maps for that since before I actually started mapping! Screenshots: Download link
  9. Happy Easter! Update on the map: multiple attempts to finish this map didn't succeed. Somehow there seems to be more lag in the central area now, after I have tried to make it less intense. This has been demotivating. Coupled together with real life and other Doom projects intruding, I am actually not sure I will ever be able to release this map. I'm thinking about ways to publish the central area so that others might enjoy it. Haven't come up with a good way yet. Daisy says hi: https://imgur.com/gallery/6Stgy4O
  10. I am not sure how to respond. I have been to hundreds of museums in my life and have played hundreds of wads. This is the first time I thought: 'this room belongs in a museum'. Wow, just wow. The gameplay is not my thing but I already know that the graphics and presentation are perhaps the best thing I'll see in Doom this year. I especially enjoyed MAP01. Would love to see more tiny scale usage of this, and also even larger scale usage, funnily enough. Give me this kinda stuff in a Scythe 2 MAP16 environment, or in MAP03 of Toilet of the Gods.
  11. Lovely one hour set, thank you for sharing it! I had fun, and I only IDDQD'ed twice! MAP04 truly is of nice design. Looking forward to what you would do with such a room and 10 hours, instead of 20 minutes!
  12. Hellforge is starting Insanity Deathmatch right now. Server name: [BFG Spam Squad] Insanity Deathmatch in Lover's Quarrel. Join them on Zandronum if you want to. Also streamed live here. Tomorrow (Sunday) we have another general time in our PUSS servers, both on co-op and Deathmatch. See you then perhaps at 10 AM ET (16:00 Central European time, 15:00 UK time).
  13. Wishing everyone a great time tonight with the maps! Awesome you're playing the set again!
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