Jump to content

msx2plus

Members
  • Posts

    531
  • Joined

  • Last visited

About msx2plus

  • Rank
    heehaw
    Member

Recent Profile Visitors

6552 profile views
  1. yeah this was more or less my approach, i just don't have the skillset to actually make it happen
  2. map02 obliterated the hell out of me on UV, no clue how to approach the rev/baron fight. map03 is one of my favorite doom maps this year. map04's ice shit got an excellent laugh out of me and i am inspired to do more rancid shit with ice, so cheers for that. started getting handcramps on map05 and had to call it for the day but i like this style of absolute "ok you figure it out lol" clusterfuck hot start. gg great set
  3. the human spirit is truly indomitable. even watching you grind shit out was brutal, can't begin to fathom actually doing it. enormous gg
  4. it's like of doom was a super scaler arcade game (galaxy force 2, space harrier, etc). amazing
  5. that's a great duck. i like starting maps similarly, big broad gestures that you carve away at until it's a thing. geometry is fun.
  6. oh right yeah i totally forgot about that - libopenmpt in that case is still an option and should definitely be considered for its overall compatibility and format support
  7. the amount of fresh thinking going on in this wad is... incredible... genuinely... hats off to all involved, glad i waited until it was done to take a look at everybody else's maps... amazing... i can't begin to be more sincere about how impressed i am.
  8. really very fun, thank you for sharing. i adore the geometry of E1 in particular. 02 and 04 are easy favorites.
  9. i am begging the entire world of doom source ports to use this over libDUMB. libopenmpt is also good.
  10. IT'S ROAST AND RAVEN WITH THE STEEL CHAIR map1+2 are easy faves. re: 1, i love the cramped spaces, economical encounters, solid resource balancing, fun semi-circle repeating sector shapes, etc. it's just a great time. 2 has really spectacular use of vertical space. the kind of map where it feels like you're surrounded by decorative sectors until you start scaling them and platforming across them. i like the way things are suggested to be sectioned off while still being given room to exist as a whole. 3 and 4 are also great but slightly less up my alley. i like spoder!!!!!!!!!!!!!
  11. so lovely to see this mentioned in the cacos this year. very well earned <3
  12. msx2plus

    SINTER v1.0

    one of the best of the 90s, by far. super good stuff. demands knowledgeable application of several obtuse skill sets. also totally makes you forget you're playing doom 1, which a lot of modern doom 1 wads don't even achieve. [edit] i keep coming back to this - this is my favorite doom 1 wad behind tambourine tangerine.
  13. my site's down for a redesign at the moment, should be up again some time within the next week or so - in the mean time shepardus has you covered :) - i'll update OP with the link, too.
×
×
  • Create New...