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Everything posted by Snaxalotl
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Doom isn't an fps because it has story screens at the end of each episode. But honestly though, is something really exempt from categorization because a tiny fraction of the gameplay doesn't adhere to it? Walking simulators can have combat.
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I want a pet lost soul that bounces.
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I'm surprised it took the doom community almost 30 years to learn about walking simulators.
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I have returned with another lengthy list of fixes, most of which are centered around coop thanks to a very helpful list @Keyboard_Doomer had brought to my attention! With these changes in place the wad is now in RC3. The bulk of fixes in this release include texture alignments and fixes for coop softlocks. Thanks again for all the feedback :>
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I made a sky
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⬆️ Doomworld Community Top WADs of All Time (resurrected)
Snaxalotl replied to m8f's topic in WAD Discussion
Hi! Hell in Hell: 10 Plutonia: 10 Base Ganymede: 10 Eviltech: 8 Alien Vendetta: 6 Sunder: 4 Sigil: 2 Solar Struggle: 1 Hell Revealed: 1 No Rest for the Living: 1 Anomaly Report: 1 Reign of the Spider Gods: 1 -
Nothing would break, the only maps that really use vanilla quirks are the secret levels. 31 is intended with ghost monsters on but works just fine without it enabled, and 32 uses the intercept overflow bug which can be reenabled in dsda/woof so I'm pretty sure there will also be a setting in prboom+. If not enabled the level can still be exited without any issue.
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I've updated the wad with a fair amount of small fixes and Abscission has entered RC2! @RudolphThanks for the feedback! I didn't feel a need to title Abscission as a remake instead, its more than a doom 2 inspired wad to me. And map13 doesn't use a ":" because the name is at the character limit for dehacked, good catch though! I didn't think anyone would notice that lol. @Caleb13 Thanks for finding these! A few of the things you listed were intentional but I still appreciate the help :> -Map19 has some slight homs because of a software bug I used to get the glowing/scrolling trim at the top of the courtyard to not affect the lower part of the map. -Map27's blue key not moving is intentional. -Map28's secret does require an archvile jump. -Map32 uses the intercept overflow bug which makes it impossible to kill demons.
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I really appreciate the glowing reviews and general feedback, thanks for playing everyone :> Additionally I've updated the wad with quite a few minor fixes, almost all are cosmetic with a few notable exceptions. Still feel free to keep me posted on any other issues or just tell me how you felt about the wad, I check this thread regularly. Major Fixes -Map10 no longer can be softlocked by pressing the red key switch multiple times -Map29 doesn't end prematurely on gzdoom anymore -Map30's blue key door actually requires the blue key instead of the red key now -The high quality music pack no longer has any silent gaps when looping songs
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The final maps for abscission have been released! Thanks to everyone for the support and feedback along the way, Still feel free to give feedback as I'll be on the lookout for bugs before an idgames release. Here is an additional download link for those who don't want to scroll: https://www.mediafire.com/file/4xq1ifc35a792co/Abscission.zip/file And an HD soundtrack is now available too, I recommend using this if playing in a sourceport that supports mp3 files: https://www.mediafire.com/file/iuwasg6cy09y1dj/Abscission_MP3.zip/file
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We are the same person after all, a holy bobr communion.
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Here is the complete list of music credits for Stickney Title Screen/Endings: Wilster Wonkels Intermission: Doomkid E1M1: Ultimate Midi Pack (Mygharok) E1M2: Ultimate Midi Pack (MFG38) E1M3: Doom the Way id Did OST (E1M7, E2M5, E3M5) E1M4: Doom the Way id Did OST (E2M9) E1M5: Snaxalotl E1M6: Doom the Way id Did OST (E1M3) E1M7: Doom the Way id Did OST (E2M8) E1M8: Doom the Way id Did OST (E1M5) E1M9: Ultimate Midi Pack (Lippeth) E2M1: Wilster Wonkels E2M2: Doomkid E2M3: Doomkid E2M4: Snaxalotl E2M5: Metroid Fusion E2M6: Snaxalotl E2M7: Snaxalotl E2M8: Wilster Wonkels E2M9: Wilster Wonkels E3M1: Doomkid E3M2: Snaxalotl E3M3: Mark Klem "Simple Solutions" E3M4: "Outer Darkness" John Weekley E3M5: Doom the Way id Did OST (E1M3) E3M6: Wilster Wonkels E3M7: Doomkid E3M8: Doomkid E3M9: Snaxalotl E4M1: "Outer Darkness" John Weekley E4M2: Snaxalotl E4M3: Mark Klem "Simple Solutions" E4M4: Snaxalotl E4M5: Snaxalotl E4M6: Snaxalotl E4M7: Snaxalotl E4M8: Metroid Fusion E4M9: Ultimate Midi Pack (Lippeth)
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What's the meaning of life in your opinion?
Snaxalotl replied to MrHellstorm17's topic in Everything Else
It's completely subjective, but my advice for anyone here is to reach a conclusion on your own, and not look to someone else for what that meaning may be.