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Everything posted by Wavy
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Today Will Be A Nintendo Direct, And Possibly The Last Smash Reveal...
Wavy replied to DSC's topic in Everything Else
I woke up yesterday to watch the Direct, and friggen Chris Pratt will be voicing Mario in the upcoming Mario movie. What the fuck. Soooo, I'm gonna be frank - this is by far the weirdest Direct I've ever watched. Not bad, just weird. The pacing, the announcements, and Chris Pratt as Mario makes for something unusual. I'll go over everything that interested me and share my opinions on them: - Switch Online NSO doesn't get a great wrap - and for good reason (paying for poor online, it existing at all). But when I saw N64 games, I was oddly excited... till they announced Sega Genesis games?! Now that's what got me intrigued (although we already have a fairly decent Genesis collection on the Switch anyways). All was well till they announced that it's going to be apart of a "new membership plan", which for a mediocre online service is questionable. I may wait until they announce other perks for the new membership plan before buying it. They also announced wireless N64 and Sega Genesis 3-button controllers, which will be $49.99 each (so I'm guessing ~$59.99 AUD here in Australia). But that's for one each. $50 for an wireless N64 controller, passable, but $50 for a wireless 3-button Genesis pad? Seems a bit excessive honestly. Overall, I'm pretty mixed on this. N64 and Genesis games is a cool addition to NSO, but them being behind a new membership plan is quite upsetting. Hopefully they add more to this extended membership plan to make it look at least somewhat enticing. - Kirby and the Forgotten Land A new 3D mainline Kirby game? Hell yeah! Seems quite fun and might be better than Star Allies (which I though was pretty average TBH). Art style seems colourful and fun - as it should be in a Kirby game. - Deltarune: Chapter 2 Adding this here as I've been wanting to play this with my original Deltarune: Chapter 1 save (I've never played it on PC =P). Quite surprised that it was even announced in the Direct due to how recently it was released(only about a week ago). Either way, I'm having a lot of fun with it! - Mario Movie Chris Pratt is voicing Mario and Jack Black is voicing Bowser. Yeah... I don't know either. That part of the Direct felt like a shitpost honestly. But hey at least we got the December 21st 2022 release date. -
MTrop's Doom Tools Update (DMXConv, DImgConv, DECOHack, DoomMake)
Wavy replied to MTrop's topic in Doom General
Ok. This makes sense. Thanks for the reply! -
> Miyamoto walks in > "Chris Pratt will be voicing Mario" > Refuses to elaborate further So, it's a very weird line up. Honestly thought that Nintendo were just shitposting during that part of the Direct hehe.
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Today Will Be A Nintendo Direct, And Possibly The Last Smash Reveal...
Wavy replied to DSC's topic in Everything Else
I heavily doubt that Doomguy will be the last fighter (although it'd be really cool). I just want some news on Splatoon 3 as we've heard nothing about it since its reveal in February. -
MAP19 and especially MAP20
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I recall seeing a Frank Zappa biography (or some kind of book about him) in a store a few months ago. I don't recall the name of it unfortunately =/
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Half-Life's original codename was "Quiver"
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Neat! I've only played chapter 1 on my Switch, so I may wait till it releases on there as saves transfer over. That or I just replay it on PC, as it'd give me insentive to play it again.
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Has Doom made you lose interest in any other videogames you were playing?
Wavy replied to drjpeg's topic in Doom General
For a while, Doom was really the only thing I played, neglecting other games as well as my Switch. But till recently I've started to play on my Switch more, play through some of my unfinished games and play other games as well. So to answer the question: Not really. -
Doom Wadarcheology - To dig, rediscover and enjoy the classics.
Wavy replied to Endless's topic in WAD Discussion
Canyon Author: slaytan Date: 09/02/95 Port used: Russian Doom v4.7.1 Skill used: Hurt me Plenty! Note: These screenshots were taken with monsters disabled. These rocky Hellscapes are certainly one of my favourite map themes, and the author (slaytan) pulled it off very well here. One thing you may notice through these screenshots is that it's red — very red. You need to use the -warp parameter or IDCLEV to MAP21 as that's what the map starts at, probably to get the Hellish sky texture without the need of messing with TEXTUREx or custom textures, which isn't too uncommon for these sorts of WADs. Map starts off by giving you a Super Shotgun, while also throwing a Hell Knight right in front of you. After falling down the left and fighting some Imps and Hell Knights, you arrive to the most anticipated part, the canyon! From then on, it's a pretty standard Hell map. You go into a few dark caves, go into a tech area, and such. You even face off with a hoard of Pinkies nearing the end. Only thing I disliked was a fairly boring fight with a line of Barons with a Plasma Gun and invulnerability which was somewhat dull/annoying and an unmarked red key switch. But overall, very solid map here. This map isn't too hard/challenging — similar to a regular Doom or Doom 2 IWAD map when it comes to general difficulty — but still a lot of fun to play. Here's the demo for my initial playthough on HMP: CANYON-Wadarcheology_Demo.zip -
I call him Doomguy when referring to classic Doom, but call him the Doom Slayer when referring to modern Doom. That's how I see it at least but call him whatever you like.
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MTrop's Doom Tools Update (DMXConv, DImgConv, DECOHack, DoomMake)
Wavy replied to MTrop's topic in Doom General
Not sure if this is a silly question, but I'm curious if there is there a way to covert a DeHackEd into a DECOHack file (or even a group of them). I'm making something in MBF and I've done a pretty decent amount of editing in WhackEd but I want to port it to DECOHack as I feel it'd be easier to edit. Would that be possible or would I need to reimplement my DeHackEd from scratch in DECOHack? -
Peeking his head out from a sector
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Try to recreate Doom 2 from memory! (Finished)
Wavy replied to Engired's topic in WAD Releases & Development
I was too caught up in school to continue work on my map. But I have the next couple of weeks off so I could probably get my map done before the end of this month (hopefully!). -
Looks like a field for some kind of sport.
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Doom64guy always had the best design and it's impossible to change my opinion on that. Edit: And why? Well I'm not too sure. He just looks the coolest and most like a space marine IMO.
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Agreed! Best for just some modernization without adding too much.
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Blue M&M
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For the music question, both. But If I had to play a WAD with only one or the other then probably rock/metal but I'm fine with either. As for Brutal Doom, I don't have much against it, but for me it's just too gimmicky and over the top (which I understand that's what the mod is about, but still) for my liking. But I must respect the work that SgtMark put into it. Bit more of a Complex Doom and MetaDoom fan myself.