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Everything posted by Macross+
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Found the cause of the CTDs, setting the vid_fpscap to 35 causes the program to crash next startup. I cleared that cvar and the game works again, crashes when I set it back.
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I tried both the newer 32 and 64-bit executables, I'm still having CTDs. :( EDIT: Fixed after clearing my configuration file
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I keep crashing at startup whenever virtualmidisynth starts.
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Is it possible to preserve WASD movement in Vanilla mode in the future? IIRC older versions allowed it.
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Bug report, the results screen seems to be fast forwarding (skipping by itself) without player input.
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Hell Knights don't seem to leave squished sprites when they get crushed, I just noticed in Map 06 of Doom II.
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Cuppa Tea Ninja'd
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Great games that made you give up for any reason
Macross+ replied to unerxai's topic in Everything Else
Final Fantasy VI, I managed to reach the final area of the game but due to complacency and exhaustion from all the grind I just stopped, it was one of the biggest mistakes I have ever done. -
Coke, Pepsi for a change of pace but mostly Coke, Pepsi tastes somewhat sweeter than Coke for me.
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Deer drawn with chalk
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Lovesick
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Wandering around to complete the automap, not really practical but I try to do it often.
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Agitated the Skeleton - Getting my ass handed by a Revenant.
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Neo Geo
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During the first half of my youth my first console was the PS1 and I would play the following games during weekends with a bunch of pals (all had gone their seperate ways unfortunately): Final Fantasy Tactics Medal of Honor (and Underground) Einhander Bomberman Crash Bandicoot Gran Turismo During the late 00's I finally got access to a personal pc and played flash games and there I discovered the Flash port of DOOM's shareware version, I had little knowledge of the game back then but I was fascinated by it's atmosphere and gameplay, some time later I decided to dig dipper and found out about source ports and the hundreds of wads available, my interest peaked immensely and the rest is history.
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I usually just pop in the Minor Sprite Fixing Project, no gameplay changes and is compatible with most executables.
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Cool shades
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At last the build is here! thank you very much!
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This is great news! I had been keeping an eye on this feature request for months, it's nice to see it incorporated at last.
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It was the simple but engaging gameplay, shooting demons with a shotty was like stress relief and the accompanying graphics were quite charming and it sticks with you, then I discovered the treasure trove of megawads which made me love the game even more.