Jump to content

Latin00032

Members
  • Posts

    5
  • Joined

  • Last visited

About Latin00032

  • Rank
    New Member
    New Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I really like the scanline screen filter. One question: Would be possible to adjust the vertical scanlines separate from the horizontal scanlines and vice-versa? When I use the scanline filter with crispy-doom that is integer-scaled, I can scale the scanlines vertically and evenly between the upscaled pixels, but since the image is stretched horizontally by 20%, I cant get the horizontal scanlines evenly between the pixels. There is an overlap on some of the pixels horizontally. I hope what i said made sense. Thanks.
  2. Cool! the sprite overlap issue is fixed. Thanks, Brad!
  3. Hey, Brad, On the new 4.0 version, there are times when sprites will overlap behind a 2D wall/gate/fence and start to appear in front of the wall/gate/fence. I attached a screenshot of one spot but I have seen this happen on a couple other levels as well on this new version. Any ideas? Thanks.
  4. I tried using the unity wads but didn't notice a difference. I might just try to use slade3.
  5. Is there a tutorial on how to use the new unity widescreen assets with the 5.10 release of crispy doom? Is there a certain WAD I have to load?
×
×
  • Create New...