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Ahh thank you so much, mate! Sorry it's just a stupid question, but I was hunting for that option for ages in the General section.
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Apologies if this is the wrong place to ask this, but can anyone direct me to the setting that enables pick up notifications in the top left of the screen? I can't seem to find it. This is for DSDA DOOM source port only. Thanks in advance!
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Cheers, mate. Final fight of map 5 is scary lol. Don't think I'll do a saveless run of that one on second thought... Enjoying 7 now. Definitely not going to attempt saveless, but UVMAX is fun :)
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Cheers boss. I suspected as much re: point 3. Don’t think I’ll bother UVMAXing this one saveless. I like counter play to factor in, and there doesn’t seem to be any with this fight. Maybe placing the viles in front of the nobles would mitigate this a bit. Done 1, 2 and 3 UVMAX saveless so far. 4 is doable for me, 5 maybe. Thanks again!
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Couple of questions about map06 if I may: - how do you open the yellow bars in the western building (leading to the red key)? I can’t seem to open it. - how do you get the secret key card in the western building (looks like you have to walk around the outer perimeter, but I can’t find the access point)? - any tips for the fight in the small room with the tiny pillar? - pushing the switch reveals hell nobles in front of two archviles, revs on a raised platform and mancs on a slightly higher platform. I can’t seem to find a consistent method, as there’s no where to hide from the viles. Cheers!
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Really enjoying this wad. Trying to UVMAX saveless (the first few levels at least) and stuck on map 02. Damn ammo is limited and you've got to play perfectly. Good fun!
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[RC5] EVITERNITY II - RC5 Released!
nobleflame replied to Dragonfly's topic in WAD Releases & Development
Just finished map 36 saveless, UVMAX. Goddamn that was beautiful. I loved the overworld and the sense of oppressiveness. All of the fights were interesting and the finale was particularly impressive. Also, great to see a map this size with that kill count without the BFG. Now onto Map 30 (finally). Thanks in advance for this prime example of what DOOM can be. -
[RC5] EVITERNITY II - RC5 Released!
nobleflame replied to Dragonfly's topic in WAD Releases & Development
It's definitely the ambition and scope of the map - absolutely mind blowing, by the way. I've tried it on two different machines on DSDA OpenGL and even on a brand new high end machine, it drops frames. It's still more than playable / enjoyable on both machines though. -
Voice in the Abyss Now on Idgames
nobleflame replied to Bloodbath Giraffe's topic in WAD Releases & Development
Lovely set! I like the blue tint to everything. Very cool. -
[RC5] EVITERNITY II - RC5 Released!
nobleflame replied to Dragonfly's topic in WAD Releases & Development
Is map 36 supposed to hit my FPS? It's a massive map with a lot of monsters, so I guess it's pretty demanding on DSDA DOOM. Even my i7 14700 seems to bounce a fair bit. Loving the map BTW! -
[RC5] EVITERNITY II - RC5 Released!
nobleflame replied to Dragonfly's topic in WAD Releases & Development
Does frame gen actually work with DOOM? I have a 4090 and i7 14700KF and get a consisent 175fps on all maps, but I occasionally get tiny hitches on my frame time graph in the largest maps in Eviternity II. -
I'm kinda with you on this one. These days, I unfortunately don't have enough time to trawl the forums looking for new wads / RCs. It would be amazing if someone was willing to put out a summary of wads for each month. Something like [author] [wad] [source port] [complevel] [iwad] [brief description] [a couple of screenshots]. Authors could submit their wads / projects to be covered with the above info so all that would be required is collating, editing and publishing. I'd be happy to help out with this.
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[RC5] EVITERNITY II - RC5 Released!
nobleflame replied to Dragonfly's topic in WAD Releases & Development
Nice! I’ve UVMAXd Sunlust, and Stardate 20x6, so when I IDCLV’d to map 36 I was, like, holy hell this looks epic and hard. -
[RC5] EVITERNITY II - RC5 Released!
nobleflame replied to Dragonfly's topic in WAD Releases & Development
How hard would you say map 36 is compared to say Sunlust map 30? -
This looks beautiful. Really looking forward to this :D