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Fairen

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  1. One of the most amazing design decisions I have ever seen in a Doom WAD is to have one level end with a death finish to take away your weapons and then give you all of them back in the next level anyway, so that the only real consequence was having to slowly and painfully shotgun-snipe a bunch of arachnotrons while thinking "I'd really like to have a rocket launcher right about now, THANKS".

    1. Fairen

      Fairen

      A close second to this is "we will death-finish you to take your guns, but hand you a rocket launcher and oodles of ammo for it right at the start of the next map, but heaven help you if you go for that super shotgun".

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