I deleted a lot of my software projects because I wasn't sure if I was capable of completing them at the time, despite some being in a fairly usable state.
Sirjuddington has posted up a new version of the Doom editor Slade, now at 3.1.0. This is a major release; the program itself has had many new features and fixes added, and the map editor has had a substantial upgrade too, for example: Support for Doom, Hexen and UDMF format maps 'Split' game configuration system - just select a game and a port, no more long list of 'ZDoom + Doom 2', 'ZDoom + Doom 1' etc. configs Syncs up with the resource editor - changed a texture? it'll update in the map editor Nice looking, smoothly animated 2d map editor viewThe full changelog and download links are available at the Slade website here.
The folks at Odamex have informed us that version 0.3 has been released. Along with the changes mentioned on the site, here are some of the changes from the changelog in a nutshell:
Various multiplayer improvements
Improved vanilla support and demo playback
Single player mode with on-the-fly wad loading
Other bug fixes and corrections
Go get it! What are you waiting for?
Yeah, I got nothing, except that SlayeR has put up a website for his new wad editor SLumpEd.
He has also released a new version as well as a patch, so go check it out and get editing today!