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rando

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About rando

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  1. The following door in map03 can't be opened using dsdadoom (tried with complevel 9 and 21):
  2. Really? I exited the arena and had to come back later to kill him. Will play through it again tomorrow and post a reply if it bugs out on me again. ___________ Just finished the map again. The cyberdemon isn't getting crushed on complevel 9. The crusher only works on complevel 21 (MBF21).
  3. Cool visuals and music, fun fights and platforming. Overall a very enjoyable map on UV while not being too difficult and on top of that it's quite unique. Some notes: - Killing the cyber in the secret fight is tedious. You could have him crushed when the player gets to the next room or offer the player a way to teleport closer to the cyber. - The timed movement of the bookshelves at the start forces the player to wait often which breaks the gameflow. Seeing a shelf raise right in front of your face is somewhat frustrating. Maybe make them usable to allow the player to lower them if needed while also having them automatically raise/lower.
  4. The screenshots are looking really nice. I'd love to play the wad but it looks like the dropbox link is dead.
  5. Just finished playing through this. The music in this wad is amazing, well done @AD_79. Besides a couple of small things all the maps were enjoyable. Not sure if I'm just too dumb to figure it out but it seems like the invuln secret in map04 is not reachable. Map06's invuln secret was annoying since it relies on shooting a wall that looks exactly the same as everything else. The only gripe I have with monster placement is that some of the mancs are positioned in hard to shoot places (very high up) which makes cleaning a couple of the maps annoying for uvmax (especially the large area in map07, map09 and map32).
  6. Really enjoyed playing through the maps. Map01 and Map02 had a good flow to them and I was able to max them on the first playthrough without any issues. Map03 had a good difficulty to it on UV and it really shines on subsequent playthroughs. Regarding Map03: The large fight took me quite a few attempts and the cyber gauntlet is something I won't be able to do without saving but that's fair since it's a zzul map. The imp fight took me a while since I didn't figure out the gimmick for quite some time. Maybe you could put an appropriate hint somewhere in that arena. Also I ended up having to check one of the secrets in Doom Builder to max it. I'm sure you know which one it was. ;)
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