Jump to content

spwnSH4Rk

Members
  • Posts

    77
  • Joined

  • Last visited

8 Followers

About spwnSH4Rk

  • Rank
    CTF Junky
    Mini-Member

Recent Profile Visitors

1390 profile views
  1. UDMF made-for-Zandro Deathmatch 4-pack in the works with @Arrowhead . Here's my texture work and a small bit of item placement for one of the maps so far:
  2. "Completed" my first multiplayer DM layout - needs some detail work and final item placements / tweaks
  3. Doing work on my first DM map / possibly mapset. Started this Christmas day. 

    Screenshot 2023-12-31 010753.png

    Screenshot 2023-12-31 010737.png

  4. We're going to the moon with this one boyz! Edit: Added a screenshot of Triangle Fucker
  5. All of the wall textures appear to actually be WOOD5 aligned and used in different manners, but the flats do appear to vary of course. Other than that, not sure what's to miss.
  6. Nah, I'll probably just tinker around and see what I can do with it and if anyone wants to use anything they see that would be cool. I'm not so fantastic at coming up with full layouts and what not. I just tinker with aesthetics, details and textures a lot for the most part.
  7. I'll drop more random c reations here from time to time if they're worth mentioning. Here's a little more experimenting today:
  8. I did something similar and used the 'things' bridges (im using zdaemon doom2 hexen format, cant remember if thats available in all formats) to make the bench a surface. additionally, if raised higher it can be walked under, of course.
  9. This map will likely never see the light of day. But hopefully someone can find a good use for 'midtexture embodiment' (names are cool, right?) I mostly just want to experiment and see what other full-body objects can be created in editor with midtex.
  10. @slowfade I think you've got it; I put them 1px apart and ran them parallel to each other. To make the grain specifically I just ran my mouse over the textures while holding left or right arrow and tried to create a gradual curve to the grain as I moved my mouse. Here's editor mode:
  11. So I had a minor stroke of genius today and used midtextures at varying alignments to create a woodgrained bench aesthetic. Let me know what you guys think! Unsure if anyone's done this before, but I thought I'd share the process: Here's before: Midway through the process, adding multiple midtex between: And final product:
  12. Lesssss gooooooooo! Gonna be another fire session tomorrow!
×
×
  • Create New...