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Hell Cartel 2 [Community Project!]
DeNA replied to Johnny Cruelty's topic in WAD Releases & Development
ayyy... uhh... i didn't know this was done yet... i have a final version of map06 i need here... dunno how this would go but if you think it's fine then i'll trust you. HC2M05_06.7z -
Hell Cartel 2 [Community Project!]
DeNA replied to Johnny Cruelty's topic in WAD Releases & Development
alright... so... the way i set up the map was more of an open world setup... so far no one has found that to work... idk how i could rework the map. i have 1 more idea for progression fixes. if it doesn't work then i don't really know what i would do with the map also for MAP05 i got this: so where did you find the HoM effect? i could't load the textures in DSDA doom tbh but that's just missing textures? and it's all over the place! i think i need some more info here basically -
i actually did a series named "pinta-pack" each map pack has 5 levels... funny how this turned out is what i'm saying. this looks cool! i'll be checking for updates
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does anyone have a "thunder cloud temple ground battle" midi?
DeNA posted a question in Editing Questions
I don't have a better place to ask... so... y'know... I wanted that song from kid icarus uprising to play in a map I am making just can't find one... so if there is someone who would take commissions (for free. i don't need the midi that bad) then that would be kinda nice... thanks -
it needs to be big enough so the player can't see the world is flat... unless you can't go there... like "no rest for the living" ... 's ... outer flooded area
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Omega_297 - IDGames Standard (Official)
DeNA replied to Dreamskull's topic in WAD Releases & Development
cats with PC's can't curse! Niko never would! what does "bump" mean here? also badass looking map! -
Hell Cartel 2 [Community Project!]
DeNA replied to Johnny Cruelty's topic in WAD Releases & Development
i don't really have anything i would change if the animated textures where added. you and any other map would have the issue tho, i'm sure i think switches would be fine sense no one is using them in the first place -
Hell Cartel 2 [Community Project!]
DeNA replied to Johnny Cruelty's topic in WAD Releases & Development
@IcarusOfDaggers HC2M05_06.7z here they are! -
Hell Cartel 2 [Community Project!]
DeNA replied to Johnny Cruelty's topic in WAD Releases & Development
good idea. i'll touch up the maps i'm done with and send in the next post by me... hopefully -
Hell Cartel 2 [Community Project!]
DeNA replied to Johnny Cruelty's topic in WAD Releases & Development
so i have been doing the same thing for since 11:30 or so... here is the middle of the map. it is not going to be "open" just have more space for movement basically. and air... ya'know... the sky... makes this look like it will be bigger [edit-ur view BTW] -
Hell Cartel 2 [Community Project!]
DeNA replied to Johnny Cruelty's topic in WAD Releases & Development
hold on. i didn't add a thing in the OG post... forgot to add it when i realised how well it would work. i want it to be a secret map. it would be map06 to mapS1 basically... or where ever the secret map would be placed. like map31 would be odd because there is no... 15 even... -
Hell Cartel 2 [Community Project!]
DeNA replied to Johnny Cruelty's topic in WAD Releases & Development
sure!