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DeNA

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About DeNA

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  1. i'm not saying i am going to take this map but the map "MAP03 - COUNTDOWN TO DEATH" can use voodoo dolls to lower a ceiling down onto a clone of the player to kill them this video might help with the level is all i'm saying
  2. ayyy... uhh... i didn't know this was done yet... i have a final version of map06 i need here... dunno how this would go but if you think it's fine then i'll trust you. HC2M05_06.7z
  3. alright... so... the way i set up the map was more of an open world setup... so far no one has found that to work... idk how i could rework the map. i have 1 more idea for progression fixes. if it doesn't work then i don't really know what i would do with the map also for MAP05 i got this: so where did you find the HoM effect? i could't load the textures in DSDA doom tbh but that's just missing textures? and it's all over the place! i think i need some more info here basically
  4. i actually did a series named "pinta-pack" each map pack has 5 levels... funny how this turned out is what i'm saying. this looks cool! i'll be checking for updates
  5. I don't have a better place to ask... so... y'know... I wanted that song from kid icarus uprising to play in a map I am making just can't find one... so if there is someone who would take commissions (for free. i don't need the midi that bad) then that would be kinda nice... thanks
  6. it needs to be big enough so the player can't see the world is flat... unless you can't go there... like "no rest for the living" ... 's ... outer flooded area
  7. cats with PC's can't curse! Niko never would! what does "bump" mean here? also badass looking map!
  8. i don't really have anything i would change if the animated textures where added. you and any other map would have the issue tho, i'm sure i think switches would be fine sense no one is using them in the first place
  9. good idea. i'll touch up the maps i'm done with and send in the next post by me... hopefully
  10. so i have been doing the same thing for since 11:30 or so... here is the middle of the map. it is not going to be "open" just have more space for movement basically. and air... ya'know... the sky... makes this look like it will be bigger [edit-ur view BTW]
  11. hold on. i didn't add a thing in the OG post... forgot to add it when i realised how well it would work. i want it to be a secret map. it would be map06 to mapS1 basically... or where ever the secret map would be placed. like map31 would be odd because there is no... 15 even...
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