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BigBeanDotGov

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About BigBeanDotGov

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  1. Its the last day of the month here so uh NanoWad2023 01.zip
  2. I think im MOSTLY out of energy for the remainder of the month. So the next few days are probably gonna be mostly for tweaks and getting feedback from a couple of people. Heres some shots I don't think I posted here yet.
  3. Its been a really really slow month because of external stuff but im finally starting on trying to get this looking vaguely presentable
  4. It'd probably help if I actually posted in this thread this year lmao. Sign me up.
  5. Was gonna spend the rest of the month on this and put out a more finished version on the 31st but a lot of things have just rendered me unable to really want to work on it or doom mapping in general. I figured I might at least put the wad here. You will need Doom 4 vanilla or it'll probably play and look very strange. There are also only currently enemy layouts for normal difficulties. screenshots: Clawstraphobia.zip
  6. Yeah figuring out how to consistently deal with slime trails is still something I've gotta figure out when it comes to doom mapping lmao. Glad you noticed the among. its why a "reveal all of the map" secret is in there lmao,
  7. Yeah thats fair enough. it was actually meant to be a full episode replacement at some point but that fell through
  8. I am absolutely inspired by 90s wads when it comes to the aesthetics and gameplay style im going for so Im glad to hear I at least hit those marks. Glad you enjoyed it!
  9. Despite the name, Doom 64 is IMPOSSIBLE to beat only using 64 a button presses.
  10. After a couple of months I finally released this janky ass thing in SOME sort of finalized form so I figured I'd share some screenies and a download link here. Critique/etc would be greatly appreciated: https://bigbeandotgov.itch.io/the-walls-peel-offdoom-map
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